1 Standard action spells question

Uber Dungeon

First Post
I was thinking about how many single standard action spells you could cast in a round. if you say, do nothing else but stand there casting prepared or spontaneously cast spells.
cure light wounds for example. (Assuming that there are several people to touch)
could I cast one and then cast another in place of my move action?
 

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The RAW says no, however I have seen house rules for the wizard inclined say yes. If you get to that point, fighters, rogues, etc become pretty much window dressing.
 

I just found something that would drastically say yes. d20srd is saying Use touch spell on up to six friends as a full round action. this is confusing me though, like is it multiple touch spells or is it referring to a specific spell or maybe paladins lay on hands? Actions In Combat :: d20srd.org
 

If you read above the entry for MOVE ACTIONS under the sub heading Direct or Re-Direct a spell. This is the touch (or touch attack) up to 6 persons. The chart is specifically for AOE display purposes
 
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An old 1e trick comes to mind.

"Cursed" scrolls used to be scrolls that went off as soon as you read the title. It only worked for spells intended to affect the one reading the scroll. It was possible to use this to trigger prepared spells at a rate faster than one per round.

You can activate a single spell completion magic item in a round. But a single scroll can hold several spells.

Cursed items still exist, and can be prepared under 3e rules. They cost more than standard, naturally, but you can stack several of your "spell up" defense spells on a single page, then just read the titles one after another.

Now this is rules abuse, a gray area, and certainly requires DM approval.

The argument to allow it is simple: Spell casters who stay out of a battle for 5 rounds because they're throwing defense spells are PCs who are pretty much out of reach. The Dm's monsters can't do much to them (at least, not if they know what they're doing.)

So while this trick lets them hit the field all powered up in a single round, it also gets them out where things can happen to them in a single round.
 

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