Mainly better although I still get confused sometimes
On the whole I think things are better. Power attack is still house-ruled to 3.0 rules and I still need to check spell descriptions or I'll end up using it as I remember it working in 3.0 - which might not be right either. I think the changes to the classes, especially ranger and druid, are good.
For those who don't like the paladin's pokemount, it can be easily changed back to 3.0 - although I had effectively already changed the paladin's mount in my campaign to 3.5 pokemount rules by turning it into a Figurine of Wondrous Power.
I think some of the non-combat spells got overly nerfed - esp. illusion - at least that's what the gnome illusionist keeps telling me - and yes he is still favoured class (illusionist) although he will probably be the last of his kind.
Weapon rules were a pain to change to, but now make sense - I think.
My two cents!
Bigwilly,
NSEDM
On the whole I think things are better. Power attack is still house-ruled to 3.0 rules and I still need to check spell descriptions or I'll end up using it as I remember it working in 3.0 - which might not be right either. I think the changes to the classes, especially ranger and druid, are good.
For those who don't like the paladin's pokemount, it can be easily changed back to 3.0 - although I had effectively already changed the paladin's mount in my campaign to 3.5 pokemount rules by turning it into a Figurine of Wondrous Power.
I think some of the non-combat spells got overly nerfed - esp. illusion - at least that's what the gnome illusionist keeps telling me - and yes he is still favoured class (illusionist) although he will probably be the last of his kind.
Weapon rules were a pain to change to, but now make sense - I think.
My two cents!
Bigwilly,
NSEDM