VirgilCaine said:
Actually, this isn't true. Plant Growth is the only spell that might be useful for farming (Sure, Speak With Animals lets you speak to those rabbits...but will they leave the carrots alone? Not necessarily. Why leave a concentrated, safe source of food?) and it enhances ALL plants productivity in the area, even the weeds--and not all "weeds" can be useful.
where to begin....
CLW, farming is dangerous work...cuts happen
remove disease, thought that visit to the village wench wouldn't bite ya?
Create Water, at some point farms need water,
Mending, things break on farms
calm animals, I bet some cowboys would have appreciated this spell
charm animals, nice to charm that led horse or bull....led all the animals back...
Speak w/ Animals/plants, figure out what is wrong with the bull's manhood or if the plants need more water
summon nature's ally, extra help on a farm is always appreciated
heat metal, branding?
warp wood, warping the keystone tree in a dam would be a nice way to release water,
wood/stone shape, lincoln logs....heck a good druid could churn out wood/stone simple products that only machines can do as quickly
neutralize poison, is the farm free of snakes and spiders?
plant growth, profitable
quench, no body wants to see the forest or crop go up in smoke.
dominate animal, needed sometimes with the difficult to break animals
diminish plants, make it easier to remove the tough big plants
blight, hybrid crops sometimes have to be destroyed
control water, move the cow pond to a better location
repel vermin, not as useful...but still
rusting grasp, get rid of those old tools
trasnmute rock/mud, shape your land
stone tell, find out what is beneath
commune with nature, find out the best times to plant, harvest, etc.
move earth, make a cow pond
heal, accidents happen
antimate plants, move those annoying trees to the edge of the fiend,
control weather, duh
Earthquake, break that earth up for planting
Sympathy, need more "cows" (insert rare animal for cows here and above)