10 years later: NOW is it time to use MTG IP with D&D?

They might be keeping the lines separate because if combined, then there is a mix that is hard to go away. M:TG and D&D are two individual lines with different IP. That allows Hasboro or WoTC to sell off one property without affecting the other.

My best bet is they'll want to keep things that way.
 

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They'd probably want to do it as a new game, not a D&D setting, partly to be sure of doing it justice and partly for the reason John gave. But if they do that, they're competing with themselves over the, not very large by WotC standards, fantasy RPG pie; avoiding that kind of market fragmentation has been a cornerstone of their business strategy since they bought TSR and I see no reason they would change that now. So they only would be likely to do this if they thought they could bring in a significant number of people who aren't current or likely-future D&D players, and at the moment there is little reason for anything but pessimism on that point. So, while I personally would buy it in a second, I don't think it's going to happen.
 

Whizbang Dustyboots said:
I think it depends on whether there are measurably more D&D players that want Planescape back than there are D&D players who would be interested in seeing MTG's chocolate dipped in their D&D peanut butter.

What a delicious idea...

And Whizbang, I must applaud your wording.
 

JohnRTroy said:
They might be keeping the lines separate because if combined, then there is a mix that is hard to go away. M:TG and D&D are two individual lines with different IP. That allows Hasboro or WoTC to sell off one property without affecting the other.

My best bet is they'll want to keep things that way.
How would a limited run of books affect either property? White Wolf publishing Ravenloft for a few years doesn't affect that brand's viability, either as an Expedition product or in 4E.
 

I have heard a bunch of different reasons why this has not happened in the past, and will probably never happen, but I can't recall the specifics... Something about creative differences between WotC branches, and a desire not to dilute the different IP...

regardless, I do think Ravnica would make a great D&D setting if they pulled back on the Magic the Gathering-isms a little.
 

Wasn't Scott Rouse the Magic Brand manager? This might help or hinder a M:TG crossover.

I think the various worlds of magic would make for good setting books to release yearly where the assumptions of DnD are re-set to encourage planehopping. Each world is not isolated from the other and interaction between worlds is encouraged. Raymond E Feist's novels have a fair bit of this and it makes for some excellent adventures that retain a very strong DnD flavour.

"Your hero's have bested the plans of the shogun of Kamigawa now continue your adventures in the worlds of Ravinicia."
 

I'd like to see MtG IP be included in D&D and its implied setting. Now is the time I agree. Some of the old MtG cards are now vintage and carry just as much nostalgia as D&D ever has. I'd love to pit my players against a Sengir vampire.
 

With all the material they have to work with, they could make lots of books. And they would probably be pretty good. And they would sell. So I see it as an eventuality, but not for a long while yet. Wait a few years for them to get 4e core established, do a few splatbooks, and come out with the major settings, and when they need to pull out more content to sell we'll see a MtG setting and product line.

I don't even play Magic, and I'm looking forward to it. :)
 

I would love to see WotC make setting books from MtG settings. I think the best way would be for them to create one setting book/series per block with organizations, cities, spells, magic items, and monsters. It should ignore the planeswalker, since IIRC, there aren't many, and they don't tend to just hang out in one plane. And if they do arrive in a plane, odds are everythings going to hell in a handbasket anyway.
 

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