1001 Cool Combat Locations

106. Sledding down a hill on your shield while the goblin ski-patrol is right behind you with pole arm / ski poles.

107. Up and down a building's stepped balconies.

108. Sluicing down an aqueduct, attempting to stop a villian from poisoning a city's water supply.

109. Up an icy staircase.

110. In and on a clock tower (Lupin III: Castle of Cagliostro).

111. In an Alien hive (as in the movie Alien).
 

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On converging beams. The beams starts out 30' apart but will come 5' closer per 30' of forward movement. Beneath is a pit filled with aligators. PCs and NPCs every other beam. An important prize lies on a dais where the beams converge.

Balance checks to attack. Balance checks to avoid slipping when hit.
 

114: Any of the above. After you and your opponent slay each other, you rise as ghosts, and continue fighting. After you destroy each other's undead forms, you both travel to the same Transitive Plane as petitioners and keep on fighting.

115: On the wreckage of a ship, as it's being sucked down an enormous whirlpool. You need to keep jumping from one lump of debris to another as you fight, or risk getting sucked down into oblivion.

116: Inside a giant clock.

117: In the Astral Plane, or Dream Zone, while the bodies of you and your actual opponent are hundreds of miles apart.
 

118: This is what my players are having to deal with at the moment. They're fighting in a damp, slippery cave with a ceiling height of about 6 feet - not too abnormal. Add to that a cave floor that slopes at 30 degrees down into darkness, well, its time for some Balance checks...

119: On the surface of a dead god floating through the astral.

120: In the heart of a dead god floating throughthe astral.
 

Defending your boat from pirate attack. The pirates will throw their blank thingees on the boat so you could have combat on the 5 foot wide planks between the boats.

Also, there could be people swinging form one boat to another on all those ropes boats have.
 


As said above, on rooftops. Running battle during extreme weather or other freaky conditions. In D&D with swords & sorcery, even k3wler in D20 Modern with machine guns and potential helicopter escape. :)

Same thing, but on the Dream Plane; PC's & NPC's make cameos in other people's dreams; make sure one of them is the creator/moderator of a well-known RPG fansite..... :D
 

125. In a partially submerged room, most likely part of the sewers. Combat takes place on top of floating barrels a crates that are not quite stable.


btw, I have a compiled text copy of all these great submissions for this so far. I'll make it available to all you GMs somehow or another. More info soon!
 



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