1001 Ways To Get Characters Together

The PC's are at a swap meet, each has been sent to find an item (all the same one). Alas the only one there is in the auction. Fiercly they fight for it once all away and the party becomes a ragtag group of people trying to kill each other to posess the item to return to their master(s).
 

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alas not my own, i think it was in an adventure for Kult or somesuch:
the PC's are summoned to a dinner/lunch/meal in a festhall that is filled with people from all walks of life, the only thing that the people have in common (including the PC's) is that everyone was born on the same day and all have the same unique birthmark, sometime during evening the room fills with demons who begin slaughtering all and sundry: the PC's are the only ones who manage to escape.
 
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One that our DM has a used a couple times: we're all members of a tribe, chosen by the elders to perform a mission of great importance as our adulthood trial. The second time we used the "members of the tribe" thing, we are (this is our current campaign) heroes who had gone through a month-long training program, and are really working for the richest man in the village, who uses us for his own ends.

Our other DM (we have two; they switch off) uses the Syndicate, a shadowy organization who rescued all of us from various, soon-to-be-fatal, predicaments, with the following proviso: you can work for us, or you can go back to where you were. And yes, I just realized he stole it from La Femme Nikita.
 

They're in a prison wagon (or stagecoach) that's ambushed by bandits. The driver is killed in the first volley of fire (arrows, magic, or bullets) and the passengers (the PCs) must fight off the bandits (who's motivations are unclear) and regain control of the wagon/coach before it careens off of the trail to certain destruction with them inside.
 

PCs meet by having a common interest in attending a lecture, with a reception to follow.

PCs meet by being students in the same class

PCs invited to a dinner party by a mutual aquaintance

PCs know each other from church.

(alll based on how I met people I hang out with)
 

It's a terible, terrible storm. Without shelter of some kind, each PC is in big trouble. Luckily, a building/tor/cave can been seen from the road, and it's the only piece of good shelter for miles. Anyone who happens to be on that raod on that day is going to end up there.

The PCs all meet standing outside a wizard's tower. They were each, separately, sent here to deliver a message. Unfortunately, the wizard isn't answering the front bell...
 

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