Ever been in the zone?
-blarg
Character's don't have to understand the exact number of healing surges they have, or the percentage chance they have to hit an enemy. Same with fighters "knowing" that if their "reliable" Daily Power hits they are not only not able to do that effect again for an entire day but will have a discrete predictable bonus to that action.
Wow.
I didn't expect this thread to be so controversial, have such commentary and so little actual roleplaying descriptions. That's cool though.
The reason I posted this is that I prefer 3e to 4e, and one of the reasons is I feel that the game of 4e breaks the narrative too often (for me, obviously not for others).
So, I was attempting to "patch" what I saw was something that needed patching (again, for me, and not for all).
Yeah. I've never been in a group where there's more description than that, unless I try to pull teeth and get it out of them.Usually for me those are as simple as "Seeing that the orc's off balance, I sweep him off his feet. (Power Name)" or something like that.
So, I was attempting to "patch" what I saw was something that needed patching (again, for me, and not for all).
Look, it is painfully simple.
The Daily signifies when the A-Team music starts playing in the background.
My reality appears to differ from yours. When people get in the zone in stressful situations, amazing things can happen.Reality doesn't work that way (which is why it's a problem with martial power, the most "realistic" of the powers, more than it is with anything else).

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.