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10th level sorcerer equipment

IcyCool - You mean like StoryTeller? *shudders*


Two - I'll hopefully be starting as GM in a couple of weeks with another group. All newbies, or relative newbies. Man, I'll have to start doing homework again and I've been homework free for over a year....!
 

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Caeleddin said:
IcyCool - You mean like StoryTeller? *shudders*

Not at all. StoryTeller is a decent enough system. The problem with the StoryTeller system tends to be with its players. ;)

But that's neither here nor there. My comment was a tongue-in-cheek (hence the smiley) poke at the "In-game rules disputes" thread that cropped up last week.
 

IcyCool - Ugh! DIE you heretic! Storyteller is ugly! :D


Imagine a guy with 4 dots in Firearms spraying a corridor with an AK47. He does 2 points of damage. His sidekick with 2 dots in Firearms fire a pistol and a guy keels over.

Stupid system....!
 

Where is this?

Diirk said:
If you can use complete divine then a twilight mithril chain shirt +x has 0% spell failure and 0 armour check penalty. Twilight is a +1 enchantment, so you're looking at a minimum cost of 5100 gp (5 ac) for a +1 version (w/ +2 cost) and it goes up from there. Mithril Buckler is also a good choice. You don't need proficiency for either of these.

Oh, how I wish printed books had a 'search feature'...I've been through my copy of Complete Divine, and I can't find any mention of "twilight mithril"...can someone give me a page number?

And, since I can't find it in the book, why do you not need proficiency?
 


zepherus said:
And, since I can't find it in the book, why do you not need proficiency?
Not sure about twilight mithral, but if it is like a Mithral Light Shield or a Mithral buckler, it's because there isn't any penalty for non-proficiency when the Armor Check Penalty is 0:
SRD said:
Armor Check Penalty: Any armor heavier than leather hurts a character’s ability to use some skills. An armor check penalty number is the penalty that applies to Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Sleight of Hand, and Tumble checks by a character wearing a certain kind of armor. Double the normal armor check penalty is applied to Swim checks. A character’s encumbrance (the amount of gear carried, including armor) may also apply an armor check penalty.

Shields: If a character is wearing armor and using a shield, both armor check penalties apply.

Nonproficient with Armor Worn: A character who wears armor and/or uses a shield with which he or she is not proficient takes the armor’s (and/or shield’s) armor check penalty on attack rolls and on all Strength-based and Dexterity-based ability and skill checks. The penalty for nonproficiency with armor stacks with the penalty for nonproficiency with shields.
All penalties for being non-proficient rely on the Armor Check Penalty for the armor involved; a Buckler has a default Armor Check Penalty of -1; Masterwork lessens the ACP by 1 (to 0), Mithral lessens ACP by 3, (in addition to the Masterwork lessening?) as well as reducing Arcane Spell Failure chance (5% by default for a Buckler) by 10% (In other words, a Mithral Buckler has 0 ACP and 0% Arcane Spell Failure)
 

moritheil said:
Do you need proficiency for padded armor? Because that's what I think it's equivalent to.

That's why I want to see it in Complete Divine...for instance, the Blended Quartz addition mentioned earlier multiplies the weight by 2...using Entropium from the same book adds 2 pounds.

So, I'm curious if Twilight Mithril adds any weight or not. This only accounts for the Armor Check penalty though, which the Proficiency feat would negate some ( but not all ) penalties.

The armor check penalty is not my biggest concern, though. The part I'm most interested in is the negation of a Spell Failure Chance.

So, until I can find it, I'm in limbo.

Z.
 

Dude! You can't find it because Mithril is the material the armour is made of, and Twilight is the ENCHANTMENT on the armour. It is equivalent of a +1 bonus. Look it up under the armour enchantment section of the book :)
 

Jack Simth said:
Mithral lessens ACP by 3, (in addition to the Masterwork lessening?) as well as reducing Arcane Spell Failure chance (5% by default for a Buckler) by 10% (In other words, a Mithral Buckler has 0 ACP and 0% Arcane Spell Failure)
Mithril is automaticly considered masterwork and the bonus is already figured in. (I started a thread asking this a few days ago, it's still out there).
 

zepherus said:
Oh, how I wish printed books had a 'search feature'...I've been through my copy of Complete Divine, and I can't find any mention of "twilight mithril"...can someone give me a page number?

And, since I can't find it in the book, why do you not need proficiency?

Well, there is a perfectly good reason why you can't find the Twilight enchantment in Complete Divine.

It's not there.

If you were to look in the Book of Exalted deeds, you might find what you are looking for. ;)
 

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