Rex Blunder
First Post
I'm drawing a giant poster which illustrates Appendix A from the 1e DMG, Random Dungeon Generation. Instead of a series of connected charts, it's drawn as a dungeon.
Here's a tiny piece of the poster:
Some of the rules are clarified a little (are room exits doors or passageways? how exactly do you look for secret doors?) or presented in different ways, but every trick elevator room and scything blade trap is on there.
I'm doing a kickstarter: I hope you'll take a look.
Here's a tiny piece of the poster:
Some of the rules are clarified a little (are room exits doors or passageways? how exactly do you look for secret doors?) or presented in different ways, but every trick elevator room and scything blade trap is on there.
I'm doing a kickstarter: I hope you'll take a look.