Zaruthustran
The tingling means it’s working!
I think this conversation is drifting a bit, so in an attempt to refocus: I get the impression that the "1st level PCs are already Heroes" design choice was made so that the game is more fun, for more people.
If you sit down to play a game that's all about fighting monsters and taking their stuff, then it's FUN to be able to do that relatively effectively, right away. It's fun to be able to take 3-4 encounters before having to rest (as opposed to 1 single hit before having to rest). It's fun to tackle puny monsters with confidence (as opposed to being in mortal danger from a single goblin).
It's NOT fun to get dropped by a single hit by a wimpy kobold before your turn comes up in the first round of initiative in your first fight.
In my experience the default starting level for experienced players is 3rd. At this level you've got enough HPs to take a few hits, and enough abilities to have an interesting character. Seems to me that it makes a whole lot of sense to make 1st level of 4E start at that point--at the point where it's the most fun.
If you sit down to play a game that's all about fighting monsters and taking their stuff, then it's FUN to be able to do that relatively effectively, right away. It's fun to be able to take 3-4 encounters before having to rest (as opposed to 1 single hit before having to rest). It's fun to tackle puny monsters with confidence (as opposed to being in mortal danger from a single goblin).
It's NOT fun to get dropped by a single hit by a wimpy kobold before your turn comes up in the first round of initiative in your first fight.
In my experience the default starting level for experienced players is 3rd. At this level you've got enough HPs to take a few hits, and enough abilities to have an interesting character. Seems to me that it makes a whole lot of sense to make 1st level of 4E start at that point--at the point where it's the most fun.