VirgilCaine
First Post
SuperFlyTNT said:Have you checked out the free adventures at wizards.com? They have a pretty decent adventure for first lvl charecters, one with a mine full of kobolds and some orc who is poisoning a well in the town. My pc's had a lot of fun running it and so did I.
Sorry, I should have mentioned this. I have all of those, a lot of the Classic Downloads, all the Corners of the World stuff, all the Cliffhangers, all the Random Encounters, all the Vicious Venues, some of the Steal This Hook, some of the FR Adventure Locales, 99% of the Perilous Portals, all the Wyrms of the North, a lot of the web enhancements, all the Fey Features, umm...I've got almost everything from wizards.com probably.
And they WILL need to go back after that 5th level Orc Cleric at the end...
If you dislike 1st lvl adventuring that much, why not just start the PCs at a higher level? Or have you already started them at lvl1?
I'm getting ready for a weeks from now, which is when, hopefully, my campus gaming club will have an influx of new members...some of whom will have never played D&D before.
Dungeon #4 Trouble at Grog's
edit: or Dungeon #3 Falcon's Peak
And so which Napsters-clone can I find these at? Pretty rude for you to suggest these without assisting me in finding them.
First level adventures are tricky, for all the reasons you mention. However, you have a big advantage over anyone designing a professional adventure -- you know what PCs you're dealing with. Especially at 1st level, exactly what abilities a group has can be very strongly influenced by what mix of races and classes you have, and what skills those characters have taken. ...
Figure out what the PCs -can- do, and make that the crux of their first few adventures.
Owen K.C. Stephens
d20 Triggerman
Wow, this kind of advice from a professional is the last thing I expected when I started this thread. Thanks a million!
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