Rith the Wanderer
First Post
Goumindong said:And 14 dex for both quickdraw(another +2 init), and Arcane Reach which needs 15 dex and is great.
Why take quickdraw for a wizard? Wouldn't improved initiative get the job done better, I mean how often does a wizard switch weapons. Also, I think they are both feat bonuses so they don't stack. Although I think that Arcane Reach is worth the 14 dex by itself (although evasion helps out too).