D&D 5E 1st session of HotDQ put a little fear in my players

The good old feeling of vulnerability, yeah baby.

Thinking back, I think at least 1 pc went down nearly every session when we played HotC (at least through 4th level). I like how it forces players to think about not entering combat when possible. To me it is a great training adventure to teach some restraint to players who are used to just running into every encounter with swords drawn.

I miss the early part of games where PCs have fear...
 

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