Howdy. Our party is up against 3 (after killing 2!) paragon sorceror mind flayers, so I need to eke out as much damage as possible...SO....
If I take the Brutal Throw and the other Complete Adventurer's ranged feat (that lets you power attack w/ranged weapons...sorry...brainfarting on the name of the feat), I can now use my strength bonus to hit and damage as well as power attack just like in melee. Now, my question is...would you also be able to increase stength damage and/or power attack damage by throwing it 2-handed?
Next question...if I take the Exotic Weapon Master stunt that lets you double your stength bonus on damage with a melee weapon, I'm wondering if this would also apply to ranged attacks? I'm pretty sure if you read it literally, it would apply. A dwarven waraxe is still a melee weapon even if I throw it.
I think my DM will allow all of this, but I wanted to see if anyone knew of an actual ruling on any of this.
And in case you're wondering why a 20th level fighter-type is trying to maximize damage output using a ranged weapon, I have the Ax of the Dwarvish Lords (revised to include the RETURNING ability...what idiot would throw an artifact that doesn't return?), which is one of the only things our party has that can damage these beasts. And these monsters have an AC and SR over 50 and can dish out major damage in melee even in an antimagic zone. Thanks!
If I take the Brutal Throw and the other Complete Adventurer's ranged feat (that lets you power attack w/ranged weapons...sorry...brainfarting on the name of the feat), I can now use my strength bonus to hit and damage as well as power attack just like in melee. Now, my question is...would you also be able to increase stength damage and/or power attack damage by throwing it 2-handed?
Next question...if I take the Exotic Weapon Master stunt that lets you double your stength bonus on damage with a melee weapon, I'm wondering if this would also apply to ranged attacks? I'm pretty sure if you read it literally, it would apply. A dwarven waraxe is still a melee weapon even if I throw it.
I think my DM will allow all of this, but I wanted to see if anyone knew of an actual ruling on any of this.
And in case you're wondering why a 20th level fighter-type is trying to maximize damage output using a ranged weapon, I have the Ax of the Dwarvish Lords (revised to include the RETURNING ability...what idiot would throw an artifact that doesn't return?), which is one of the only things our party has that can damage these beasts. And these monsters have an AC and SR over 50 and can dish out major damage in melee even in an antimagic zone. Thanks!