20+1 instead of 9+1 spell levels?

Check out Elements of Magic [Revised]. It's a great, amazingly flexible magic system. It uses MP, and you "build" your own spells that can be anything between 0 and 20 MP, or even higher.
 

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If you are doing that, I think it would make more sense to not have spell levels at all, but just have a system whereby caster level is used to enable quantitative and qualitative improvements to the magic you can cast.
 

Plane Sailing said:
If you are doing that, I think it would make more sense to not have spell levels at all, but just have a system whereby caster level is used to enable quantitative and qualitative improvements to the magic you can cast.

Actually, this is a very good point - if one does such a major change one might as well go all the way...
 

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