2011 PC Bodycount Thread

Add Whazitsnam, a telekinetic tree cut down before his prime by a laser-eyed Yexil in my eldest's son first foray into 4E Gamma World. Gee, he was only trying to return an erratic hound laser to the Ironking...

(To his credit, he ran to the bedroom to grab our other son and try the adventure again with more help).
 

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Fenris, elven thief. Petrified by the head of a Medusa he was wielding to clear a room of a potential adolescent Trapper. After spinning around, he peeked to check for its petrified body and become a statue himself. He leaves three companions stumbling around in a room with their eyes shut with a half-fireballed, eyeless trapper after them. I could never come up with this trap myself, so I name Fenris trap maker extraordinaire, expired.
 

Alas, Grunyar Thorfurson, dwarf barbarian of the Ironshod Hills, you died a warrior's death: in the depths of the Delve, dragged beneath the water and crushed to death in the claws of the terrible vuldrog. Your sacrifice let your companions live long enough to kill the fell beast.

Nonetheless: gotcha.
 

After surviving several grueling encounters in our quest to retrieve the Ashen Crown (the final two encounters in this module are insane if you update monster damage!), we lost our beloved cleric Aslan to a Forgewraith and his undead cronies in the 'Heart of the Forbidden Forge' close to the border of the Mournland in Darguun.
 

Kazador Ironsmith, paragon axe-hurling ranger.
was killed by an apologetic reverent named Damien who inflicted tainted wounds that resisted healing.

His second death, facing Daimen and his boss Lucan. Lucan, incidentally was also responsible for burning down the bar that the dwarf owned, and sending him off to become a hero, although Lucan was not encountered at that time.

Cravok Soulsplitter,
Genasi of Earth, Wind and Plauge.
Killed by the "High Priest" of Zargon in buried Cyindicea. While reinvading the temple, to make sure that dropping stars on the temple had killed finished off the growing Slime-God. THe surviving priests and warriors attacked in mass. Due to a recent spate of deaths/ rampant insanity in the priesthood, the "High Priest" was a recently promoted minion.
 
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A one shot PF game ended in TPK with 6 PCs dead yesterday. One of them mine.

We broke through the dungeon ceiling hoping to get to the floor above without realizing that the ocean was above us, and accidentally dumped several massive undersea caverns' worth of water on our heads, flooding the dungeon while we were in it. Nobody had any water breathing, teleport, or other such tricks to save us prepared and we didn't get out in time.

RIP:
Kanyon - Ifrit Bard
Lucian Drei - Human Wizard
Ezreal - Aasimar Ranger
Robson (son of Rob) - Human Cavalier
Kin - Halfling Rogue
Evelynn Greyfield - Dhampir Cleric (my PC :( )
 

No eulogies here, just a body count for the first 9 months of the year:

As DM (55 sessions): 24 kills of which 11 were revived one way or another.

As player (about 30 sessions): 5 (or 6?) deaths of which 3 were revived (2 of each were the same character)

Lanefan
 

roughly, i think i've seen 8-ish PC deaths in 2011 so far... making it almost an average of 1 a month!
(some months we don't have any, other months we might see a TPK, etc)
 

I have not DM'd much this year, but what I did continued my rep as a killer DM:

The Wild Hunt (Free RPG day Savage Worlds contribution). TPK - 5 PCs, eaten by zombies.
http://www.peginc.com/Downloads/TheWildHuntDownload.pdf

The only "revival" for them will be in 10 years game time when The Wild Hunt returns to the sleeply little town of Ebernburg (they will rise as zombies and join the Hunt).
 

I lost a character last night. She was a goblin wizard named Shelia Harpsdweller undergoing her Test of High Sorcery in Dragonlance; by the interpretation of the DM, that meant she was having a short solo adventure. She was a great character with a lot of potential, but by the rules of the Test, she couldn't be brought back if she died. It's frustrating, in that I think it's the first time I've lost a character that I could have kept alive, if I'd played better. If I had remembered Tumble works on falls, I would have possibly saved enough HP to get through the fatal fight. If I'd remembered that sleep didn't work on half-elves (and the DM forgot this too), when faced with the simulacrum of a party member that killed me, I would have skipped the deep slumbers and went straight to fireballs, which would have dropped her before she did me.

An interesting feature is that she had a voice offering her power to survive. But she refused to sign any deal she didn't know. At the last chance, Chemosh (god of the undead) showed himself and made the offer. She was not a good character; she wasn't even on the good side of neutral. Any evil god that was offering to save her she would have taken--but not Chemosh or Morgion (plague). That was her line. I don't know what would have happened had she accepted.
 

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