Remathilis
Legend
So one of the major changes in 2024 is the removal of bypassable Resistances to weapon damage. (Aka resistance to bludgeoning, slashing, and piercing weapons that aren't magical (or silver, adamantine, etc)). Instead, those monsters tended to get more HP to compensate.
Has anyone done the math to see HOW MUCH more Hp they got? Like, has anyone reverse engineered a formula to determine how much HP they should get instead?
I'm not looking to argue the design choice, just to see what the conversion rate is.
Has anyone done the math to see HOW MUCH more Hp they got? Like, has anyone reverse engineered a formula to determine how much HP they should get instead?
I'm not looking to argue the design choice, just to see what the conversion rate is.


