2024 D&D Character Sheets Available to Download

dnd character sheets.jpg


The newly designed character sheets for Dungeons & Dragons are now available on D&D Beyond's website. The new sheets were created for use with the new 2024 revised 5th edition of Dungeons & Dragons and were released as part of the early release launch of the 2024 Player's Handbook on D&D Beyond. Notably, the new character sheets are condensed from 3 pages to 2, contain attunement slots for magic items, and place various skill proficiency stats under their corresponding core ability score. Also, the new character sheet contains various technical updates, such as "Heroic Inspiration" replacing inspiration and "Species" replacing "Races." Please note that this is not a fillable PDF, so you'll have to print it and fill it out on your own.

This marks the first time since 2014 that D&D has updated its official character sheets, with print copies eventually going on sale in a couple of weeks. Also to come are several campaign tracker sheets that will be available as part of the to-be-released Dungeon Master's Guide.
 

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Christian Hoffer

Christian Hoffer

IME most players don't list spells unless out-right attack or cantrips. Somethine like Web would be on the back.

With 6 spots for weapons/spells on the front, I think in general that is sufficient for most player. Most the sheets I design personally range from 4-6 spots for such info.
I dunno. I kinda like having all spells in that list, not just the 'damage' ones.

As for your mention of the '6 spots for weapons/spells on the front' goes, I'm currently only a 4th level wizard, and I already have (and fully expect to increase) :

1.) ray of frost
2.) shocking grasp
3.) toll the dead
4.) burning hands
5.) chromatic orb
6.) magic missile
7.) tasha's mind whip
 

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I dunno. I kinda like having all spells in that list, not just the 'damage' ones.

As for your mention of the '6 spots for weapons/spells on the front' goes, I'm currently only a 4th level wizard, and I already have (and fully expect to increase) :

1.) ray of frost
2.) shocking grasp
3.) toll the dead
4.) burning hands
5.) chromatic orb
6.) magic missile
7.) tasha's mind whip
Wow, that is a lot of combat stuff. I would only have 1-4, and frankly speaking my casters typically only have 1 or 2 combat cantrips anyway.

Maybe I should make a second "caster" version with the spells on the front instead of class features, species traits, and feats...? I don't know if I'll have time or not.
 

Wow, that is a lot of combat stuff. I would only have 1-4, and frankly speaking my casters typically only have 1 or 2 combat cantrips anyway.

Maybe I should make a second "caster" version with the spells on the front instead of class features, species traits, and feats...? I don't know if I'll have time or not.
Personally, I like having all my spells on a specific and separate 'spell sheet', like in the 'official 2014' character sheets (including but not limited to the 'damage' types). So for me, I wouldn't bother with trying to cram even more info on that first page of the new 2024 sheets (I hope this reaches you before you have already done so). I think that when the time comes, I will give the official 2024 spell section a go, and if it gets really annoying just stick with the 2014 version of that page.

Now I think of it, I feel WotC should just have stayed with the '3-page' sheets approach, without trying to cram all that info into just 2 pages. Oh, well.
 


Just for the heck of it I compared the 2014 character sheet to the new 2024 one. The 2024 sheet has 30 lines for the player to write their spells on. When I counted all the spell level sections, the 2014 version had a whopping 100 lines total! That's a little excessive, unless you're a Wizard that knows a metric crapton of spells. Skimming through the 2024 PHB, the classes have the following breakdown of cantrips + leveled spells (not including any Species-granted spells):

Bard - 26 (28 with Magical Discoveries from Lore Bard)*
Cleric - 27 + 10 for Domain Spells = 37 (38 for Thaumaturge)
Druid - 26 + 6 for Land & Moon or 11 for Sea = 32 or 37 (33 or 38 for Magician)
Sorcerer - 28 +10 for Clockwork & Dragon or 11 for Aberrant = 38 or 39
Warlock - 19 + 10-12 from subclasses + possibly up to 10 from Invocations = anywhere from 29 - 41
Wizard - potentially up to 242 by my count.

I didn't bother listing 1/2 and 1/3 casters since they prepare significantly fewer spells. But with only 30 lines to write on, of the 6 full casters in the game, only a Bard, Stars Druid, Wild Sorcerer, or non-Celestial Warlock (who doesn't take any Invocations that grant at-will spells) won't run out of room by level 20 unless they play a Species that also grants them spells.

*Unless I'm misreading Magical Secrets, it only grants access to spells from other lists, but doesn't increase the number of spells you can prepare.
 
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That's a little excessive, unless you're a Wizard that knows a metric crapton of spells.

@Gorck , regarding the 'unless you're a Wizard that knows a metric crapton of spells' bit :

Yes, I am such a wizard, and do (and expect to further expand) have a number of spells approaching a fucktonne - or is that a shitload ?

I am only a 4th level wizard currently, and already have :

five cantrips, nine 1st level spells, and three 2nd level spells.

So yes, I can honestly say that I like the 2014 spell sheet page version better than the corresponding 2024 version.
 

See other thread for updated design.

Btw I was wondering what applications you were using to edit the character sheet and what is the font used on the character sheet? I wanted to see if I could customize the sheet for my use to include resistances, conditions, ability usages, etc
 

Btw I was wondering what applications you were using to edit the character sheet and what is the font used on the character sheet? I wanted to see if I could customize the sheet for my use to include resistances, conditions, ability usages, etc
I use Corel PaintShop Pro, but Adobe Photoshop or any similar graphics software could work.

The important thing is to have layers and be good selecting the aspects to move and alter them.

The fonts are Bookinsanity Remake and Scaly Sans Caps and Scaly Sans Remake.

Good luck! And post your work if you care to, I always enjoy seeing what others can manage. :)
 

Just for the heck of it I compared the 2014 character sheet to the new 2024 one. The 2024 sheet has 30 lines for the player to write their spells on. When I counted all the spell level sections, the 2014 version had a whopping 100 lines total! That's a little excessive, unless you're a Wizard that knows a metric crapton of spells. Skimming through the 2024 PHB, the classes have the following breakdown of cantrips + leveled spells (not including any Species-granted spells):

Bard - 26 (28 with Magical Discoveries from Lore Bard)*
Cleric - 27 + 10 for Domain Spells = 37 (38 for Thaumaturge)
Druid - 26 + 6 for Land & Moon or 11 for Sea = 32 or 37 (33 or 38 for Magician)
Sorcerer - 28 +10 for Clockwork & Dragon or 11 for Aberrant = 38 or 39
Warlock - 19 + 10-12 from subclasses + possibly up to 10 from Invocations = anywhere from 29 - 41
Wizard - potentially up to 242 by my count.

I didn't bother listing 1/2 and 1/3 casters since they prepare significantly fewer spells. But with only 30 lines to write on, of the 6 full casters in the game, only a Bard, Stars Druid, Wild Sorcerer, or non-Celestial Warlock (who doesn't take any Invocations that grant at-will spells) won't run out of room by level 20 unless they play a Species that also grants them spells.

*Unless I'm misreading Magical Secrets, it only grants access to spells from other lists, but doesn't increase the number of spells you can prepare.
That’s a bit disappointing. Obviously you can always print a second sheet for spillover, but that’s still annoying, especially when most classes will only need a few more lines than they can get on one page. If we disregard the wizard as likely needing multiple pages anyway, it seems like 10 extra lines would be enough for most characters. The theoretical non-wizard maximum would be a warlock with 41 spells, with a species that grants an extra 3, and magic initiate for another 3.

I suppose you could save lines by writing always-prepared spells from subclass, species, and feats in their respective fields on the first page… Doesn’t seem like an ideal solution though.
 

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