D&D (2024) 2024 Spell Changes


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So they kept Paladin's Shining Smite from the playtest. Best smite spell bar none in my opinion.

2nd level, 2d6 damage, and it grants advantage on all attack rolls against the target (it also reveals invisibility on the creature). Oh and did I mention NO SAVING THROW. Like every paladin is going to use this on a BBEG
 




A lot of spells covered here.

Spirit Guardians: Practically UNCHANGED. Can't believe it.
Witch Bolt: HUGE BUFF, you can do 1d12 every round as a bonus action after the first as long as the creature stays in the 60 foot area, EVEN IF YOU MISS WITH THE FIRST ATTACK. Like that spell is freakin cool now.
The one spell in 5e I would actually want to be buffed was in fact Witch Bolt, so that sounds awesome. UNLIMTED POWER!!!

Does anyone have the text?
 



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