$20K (or a possible 120K) for your soul?

Re: Re: $20K (or a possible 120K) for your soul?

Napftor said:


I answered pretty much all I want to, but I just have to know what this hidden identity thing is all about. Possible bias from whom--the judges? your fellow ENWorlders? This is starting to seem like a cleverly (or not so) disguised troll.

The judges (in which some of them regularly visit this board). Actually, I'm a newbie here. And this was NOT intended to be a troll in any way, shape, or form. Just my own commentary, one which you could agree or disagree on.
 

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DragonDroid said:

Of course, if I lose, this whole thread ends up moot, unless one of the finalists feels the way I would feel. Maybe I shouldn't have jumped the gun.

Like I said, even if you "win" you can turn down continuing in the contest. Since they have not paid you, they do not own it.
 

Re: Re: Re: $20K (or a possible 120K) for your soul?

DragonDroid said:


The judges (in which some of them regularly visit this board). Actually, I'm a newbie here. And this was NOT intended to be a troll in any way, shape, or form. Just my own commentary, one which you could agree or disagree on.

Okey dokey. Just checking. ;)

And let me just say, I think you've made one heck of an entrance here as a newbie.
 

Not a writer, but an educated guess (read several threads with Mr Mearls explaining how much work he needs to do, along with serveral others). Those who do write professionally feel free to correct me -----

I would estimate the the average full time game writer makes between 40-60K a year. They probably put out about 800-1,000 pages.

20K for 111 pgs is like triple-time pay for them (some obvious exceptions). You think your untested writing is better than Mote Cooks? He considers it worth his time? I suppose he and others like him are just hacks. When you are ready, I would like to see you show those hacks how it is done.

The only people who I can see with a legit "moral" reason for not submitting are those who may have contractual preagreements or good faith bargining that interfers (SHARK comes to mind).

Those who say 20K to 120K is not that much money. Do a favor to those of us who do work, go back to the dorm and wait to form an opinion of the Real World (tm) until you have lived in it. If you just happen to be a rich mook, publish it yourself. God knows enough d20 product seems like vanity press.

Finally, on this board alone you can find 1,000 people with the same goal of being a published writer. What makes your soul more valuable than theirs? The list of people who sent in ideas is (I suspect) staggering, we know lots of industry pros did.


To the Independatly Wealthy, Multi-Talented, Ruggedly Handsome, High Moral Code aspiring game designers who bathe and occasionally meet members of the opposite sex --- good god you have it all :)
 

You're so right.

I'd much rather have my creative soul wither and atrophy inside my precious little head than actually attempt to display it to the world.

My chances of becoming a game designer or an author or a screenwriter or an all around cool guy increase exponentially when I do it by my own rules.

I WILL NEVER GIVE IN TO THE CORPORATE BEANCOUNTERS!

VIVA LA REVOLUCION!!!
 
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Undead Pete said:
You're so right.

I'd much rather have my creative soul wither and atrophy inside my precious little head than actually attempt to display it to the world.

My chances of becoming a game designer or an author or a screenwriter or an all around cool guy increase exponentially when I do it by my own rules.

I WILL NEVER GIVE IN TO THE CORPORATE BEANCOUNTERS!

VIVA LA REVOLUCION!!!


:rolleyes: Talk about melodrama! :D
 

If this had come along 10 years ago, I'd have jumped at it. Now I have a career and no real interest in getting into the "game industry"... it would be a major step down, and I have neither the time nor the need to moonlight. The only way I'd do it is if I were independently wealthy and didn't have to work -- then I'd design games all day for fun, even if I sold nothing. Or if the bottom fell out of what I'm doing now, maybe.

Maybe, like Tolkien, I'll have my million-dollar idea. I'm not staking my career on it, and I really doubt it'll happen to me, but if it does, it's not for sale. I'd rather develop it and GIVE it away or leave it to my heirs. I'd want to do it right, do it for the art and for posterity. Besides, if I do ever have a Tolkien idea, I'm certain I don't have it now... but it'll build on ideas I do have now, so why give them away? If I do become famous for some game thing, I want it to be because of the quality of my creation, not because of someone's marketing muscle.

Even if my idea is gold I'm not interested in a career change, and if it's only silver (marketable but not an art classic), I don't want to become a Greenwood -- someone who takes the credit/blame for a whole world which is 99% developed by someone else. I mean, it's a job, but I don't need a job. The guy had a great vision and is a skilled writer, but mostly he just gets blamed for Elminster.

It's not a superiority thing, it's a quality/interest thing. I don't want to work on someone else's world, and I don't want creating to become a job/chore, or to have to deal with the business management side of things. Some people are complaining about snobbery; but what's wrong with wanting to do something for its own sake instead of for a career? I don't look down on professionals (except when they get too full of themselves and look down on me), and in fact I admire their discipline, but I'm pursuing a different path. There's nothing wrong with selling out, but there's nothing wrong with art either, even if nobody appreciates or wants my art.

Do I think my entry would make it? No. Is this a sour grapes excuse? No. I thought about it and realized I just didn't want what they were offering.
 

Green Knight said:
Hmm. Apparently unless you're living on the streets starving, you're a sell-out to some people. :rolleyes:

Apparently. Course ask acts from the Grunge era if they didn't care that much about starving. I'm pretty sure even though Kobain was anti-rock star, his bandmates didn't mind the success, at least being able to eat and stuff.
 

Nightfall said:

Apparently. Course ask acts from the Grunge era if they didn't care that much about starving. I'm pretty sure even though Kobain was anti-rock star, his bandmates didn't mind the success, at least being able to eat and stuff.

When Nirvana first hit it big, Kurt Kobain bought a brand new BMW (or some other brand of fancy car) and showed it off to all his Seattle "friends". They made so much fun of him for being a sell out that he took the car back within days of purchasing it.

Patrick Y.
 


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