Paper of Beatsroque
A sheet of expensive looking paper measuring approximately 12 inches by 20 inches. Any rock that is completely covered by the paper is disintegrated instantly; otherwise the paper is entirely normal and is cut, quite easily, by scissors. This paper is reusable and made of 100% pre-consumer fiber.
Robe of Disrobing
Looks like a once-sumptuous robe that is now ratty and threadbare. The Robe of Disrobing, when donned, causes any other items being worn or carried by the user to appear, neatly stacked, a few feet away. When the robe is removed, the other items must be put back on manually.
Sieve of Holding
Place any item or substance inside the sieve and speak the command word and it will be entirely and completely sealed inside until the command word is spoken again and the lever on the handle is depressed. The sieve can contain gases, flour, water, the wind, dust, small, angry faeries, seeds, moles, voles, ants, etc... One could place a red hot ember in the sieve and the heat would not emanate beyond the sieve (this works for radiation as well). Sieves of holding are commonly 7 inches tall with an opening about 6 inches wide.
CAUTION: Be sure to hold the Sieve upside-down as the release command is given and the lever depressed or the contained items/substance will be forcibly sifted through the fine mesh screen at the bottom of the device.
Recipe for ground faerie-meat sandwiches as follows...
Mantle of The Jackass
This cloak of donkey skin gives the wearer a +1 bonus to armor class, +5 bonus to Endurance checks and grants a +2 bonus to Strength solely for the purpose of pushing, dragging and carrying (but NOT lifting) loads. If someone who needs aid of any sort (carry me to Scarsdale, lift that rock, mend these shoes, fulfill me in a way my spouse never could...) comes within 10 feet of the wearer, they will feel compelled to ask, beg, or badger the wearer for help (Will save DC 10 to resist) whether they would normally be inclined to ask or not.
The wearer of the mantle, on the other hand, will feel compelled to deny any and all requests for help (Will save DC 15 to resist) whether he would normally be inclined to help or not.
If the two parties can put more than 10 feet between each other, the effect subsides; otherwise the wearer will continue to refuse to help until he makes his save and the person seeking help will continue asking until she makes her save (once the save is made they will behave as they would without the mantle's influence). If the wearer agrees to help with a task he must make a new save every 5 rounds if in combat or every 5 minutes if not. If the save is failed, the wearer of the mantle will once again refuse to help.
If the cloak is removed during the course of helping with a request, the affected people immediately come to their senses. The wearer will subconsciously try to keep the mantle on even if it is inconvenient (No ma'am, I like to keep my cloak on. Now help me with these trousers).