22nd Century Stellar Odyssey to Hell. PbP game: Interested?


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this sounds cool! I have a question about PbP games. How often are players expected to post in the game? More than once a day?
 

Here is a teaser. The game will be officially launched next week, in the Talking the Talk forum.


22nd Century: Solar Odyssey to Hell.

Game: d20 Modern + d20 Future.
Campaign Setting: Transhuman Space.
Adventure: This is a one shot adventure (equivalent to a 2 or 3 evening gaming session around the table) for 8th level characters (a starship crew of up to 12 PCs).
Internet connection: I intend to add maps and pictures, so you better have a high-speed Internet connection to play that game. (In any case though, it's generally much better to have a high-speed connection to connect on Enworld…)

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I'd like to get something together. How do you want to attributes, point buy?

Creating characters for this campaign:

1) New account and specific pic. To join this game you must create a new account on Enworld, that will bear the name of your PC in this game, and use one of the pics displayed below. First joins = first chooses; tell me which pic you want, and I send it your way in the good size and kb weight. Thereafter, to play you must only use this account/username/pic. (The purpose is to help generate a sci-fi / starship crew ambiance.)

2) PC race and background: Your character is human… or at least looks exactly like a human. No alien race allowed, so if it's not human, it's probably a bioreplica droid, or maybe a covert Moreau. Other than that, your character may come from anywhere in the Solar System, although it is 99.99 % probable that it is from Earth. (Those familiar with Transhuman Space will now where else the character could have grown up.)

3) PC classes: Basically, anything from d20 Modern + d20 Future is allowed. However, spellcasters (d20 Modern) are not allowed, and some advanced classes won't be really appropriate for this game (including: Personality, Dimension ranger, Nuclear nomad, etc.). On the other hand the following supplement is allowed: Blood & Space 2: High Flyers and Ground Pounders.

4) Suggestions of Classes and skills: This is essentially a starship's crew, the kind you would find in Star Trek. As such, combat (including use of medium armor), investigation skills, scientific knowledge, technical skills, and zero-G training will be much useful. Likewise, warriors and scientists types would do well. On the other hand, crooks and celebrities have nothing to do here; and skills like Bluff or Diplomacy will probably see little use, although if a PC has such skills, there will be a couple of circumstances where they may be of use.

5) Starting Level: All PCs begin at 8th level.

6) Ability Scores: Use the point-buy method: 32 points (see DMG 3.5 p.169, or DMG 3.0 p.20).Then, as your PC begin at 8th level, you also twice get a +1 to one ability score of your choice.

7) Hit-Points: They are rolled using an online dice roller. This will also be used for important rolls and checks during the game; it's nice because it sends the result of die roll to emails (so yourself and the DM).

8) Equipment: Will be discussed between DM and players on a case by case basis for special stuff. Otherwise simply buy whatever you want using your starting wealth; but don't forget that you will be provided with equipment by the mission's sponsor (including a starship).



this sounds cool! I have a question about PbP games. How often are players expected to post in the game? More than once a day?

Once a day is perfect. You can post more just to speak with the other PCs, or you can post less, and so be in a more passive mode.

This is a starship crew, so when players do post infrequently, I will just consider that their characters are busy doing some maintenance, watch, or else on the starship, while the more active posters' PCs are on the real action.

Personally I will check everyday, and intervene when I feel it's appropriate. I am not only the DM, but also portray all the NPCs. (This includes the starship and its "avatar". The starship is equipped with an AI -artificial intelligence-, plus a biodroid to make repairs and what not when appropriate.)
 
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Turanil said:
Once a day is perfect. You can post more just to speak with the other PCs, or you can post less, and so be in a more passive mode.

This is a starship crew, so when players do post infrequently, I will just consider that their characters are busy doing some maintenance, watch, or else on the starship, while the more active posters' PCs are on the real action.

Personally I will check everyday, and intervene when I feel it's appropriate. I am not only the DM, but also portray all the NPCs. (This includes the starship and its "avatar". The starship is equipped with an AI -artificial intelligence-, plus a biodroid to make repairs and what not when appropriate.)

Cool! Count me in for sure. I'll post a character idea tomorrow.
 

Okay, to help people think about what they are going to play, here is in short what the adventure will be about:

The government of some western nation (in 2108) is sending a covert operative team in space, aboard a starship disguised as a scientific endeavor. They must find where 3 stolen antimatter bombs have been shipped in space*. They must get back the bombs and put an end to the activities of the nefarious group who ordered them.

(* According to the Revised Outer Space Treaty, weapons of mass destruction are prohibited in the Solar system)
 

I wanna play! Is it full yet?
(Man, I never get to these things on time...)

I'd like to play the ship's engineer if the position isn't already taken.
 

The Grackle said:
I wanna play! Is it full yet?
(Man, I never get to these things on time...)

I'd like to play the ship's engineer if the position isn't already taken.

This thread was to see if there would be interest in such a game. I now know the answer is yes.

Next week (normally tuesday or wednesday), I will begin the "recruiting thread" in the Talking the Talk forum. So, just apply when this thread appears; in any case, the starship's crew can be up to 12 persons, so chances are that everyone interested will be able to join. In fact 12 may seem much, but I don't think 12 will apply, and then some players will only post occasionally, so it's manageable.

The ship's engineer position should easily be available (Nobody has asked so far). Just post when the thread is lauched!
 


1) New account and specific pic. To join this game you must create a new account on Enworld, that will bear the name of your PC in this game, and use one of the pics displayed below. First joins = first chooses; tell me which pic you want, and I send it your way in the good size and kb weight. Thereafter, to play you must only use this account/username/pic. (The purpose is to help generate a sci-fi / starship crew ambiance.)

This one is going to be difficult for me. My computer and ENWorld don't get along - I've found it solves so many problems for me to never logoff from ENWorld, and I would have to do so if I were to open a new account (and then go back to my old one on other occasions).
 

Falkus: yes, the team needs marines!

PsiSeveredHead: I understand your problem. I don't know what to say. At least you don't have an avatar pic yet, so you could upload one from those I will propose. My purpose is to have an ambiance with this game, and it will (IMO) keep it best if players post under their character's name plus relevant pic, rather than with various usernames such as WizardBob666 with a Snoopy head for avatar.

Well guys, I finally will post tomorrow (i.e.: sunday) the official thread to begin the game (on Talking the Talk forum) rather than wait Tuesday. And we will able to discuss various things.

Okay, from Sunday 17, now go to Talking the Talk forum to continue on this subject. Thanks.
 

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