24 - 4e style (closed)

Ah, totally missed that it is start of turn (always thought it's end of turn :)).

This opens up another question... what happens with ongoing damage and regeneration then? In what order are they applied?

Bye
Thanee
 

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Hope all that works with invisibility and targetting and all that. I had been thinking of using Infernal Wrath but rolled the dice before deciding to use it. Would've killed the other guy too. doh!
 

Hope all that works with invisibility and targetting and all that. I had been thinking of using Infernal Wrath but rolled the dice before deciding to use it. Would've killed the other guy too. doh!

Did you add the +2 for combat advantage (since you are invisible)?

Bye
Thanee
 

Hmm... thinking about using Beacon of Hope. Almost all of us are in the radius still and most can certainly need the little healing it offers (and I suppose Dagran won't be too angry for a little 13 points delay of reaching his bloodied status, it's not that much of a difference, anyways ;)); also it makes all the future healing in this encounter more effective. :)

Bye
Thanee
 


I won't complain.

Don't worry, I'm currently holding back with the healing a bit, but there is plenty available still, when it really becomes necessary. Always keeping an eye on the status of the whole party. :)

Using the Beacon first just makes sense, since it enhances all the other healing powers (and I expect a lot more trouble to come to us soon enough, so we might need that lil extra ;)).

Bye
Thanee
 


ooh combat advantage, missed that. Yay a hit!

And healing is good, with that potion though I'm not hurting yet. Though I should be trying to get to bloodied and use my potion of regen + bolstering blood = much fun.
 

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