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24 4e Style : Day 2

[sblock=ooc]Dagran 59 / 119 [10] AP, SW, bloodied, slowed (til next turn)
Minor: Second Wind
Dagran 96 / 119 [9] AP, SW, slowed (til next turn)
Move: --
Std: Inexorable Advance: 1d20+17=33, 2d6+16=24, 1d20+17=30, 2d6+16=23 2 Hits 47 damage. Marked. Invigorating, gives me +4 thp

Dagran 96 + 4thp / 119 [9]

Immediate Reaction on next damage > 9 hp Unbreakable Reduces damage by 9hp[/sblock]

"You will not stand, ruffian!" shouts Dagran as savage blow after savage blow smash into the streetfighter.
 

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OOC: Busy, busy week last. Sorry for the delay.

Smirking, Kern draws his dagger steps cooly towards his prey. You've got another one coming, dark one The mace smashes into the drows chest, and the glare in Kern's eye promises another.

OOC: Minor to draw dagger, shift forward, and Disheartening Strike: Hits (AC 33), 22dmg, and drow is rattled (-2 to attacks).
 

Mirage fires another scorching burst behind the sellsword that attacked Leyra. The burst of flame doesn't even come close.

[sblock=actions]Start of turn: n/a
Standard: scorching burst vs. sellsword Ref 25 (1d20+16=17, 1d6+12=15)
Move: move back towards Nathan.
Minor: n/a
End of Turn: n/a
[/sblock][sblock=stats]Init +13; Perception 16, Insight 21; Vision: Low-Light
HP 70/78; Bloodied 39; Healing Surge 19; Surges/Day 3/8
AC 27; Fort 20, Ref 25, Will 21
Speed 6
Action Points 1/1

Basic Melee +10 vs AC 1d4+1 (Dagger)
Basic Ranged +15 vs AC 1d4+6 (Dagger)

Powers:
Illusory Ambush
Scorching Burst

Infernal Wrath
Wand of Accuracy
Grasping Shadows
Shock Sphere
Fire Burst
Blood Pulse
Shield
Feytouched Drowmesh
Steadfast Boots
Solitaire (Citrine)
Scorching Burst
Second Wind

Phantom Chasm
Fireball
Mordenkainen's Sword
Dimension Door
Feywild Spell Surge
Soul Burn
Headband of Intellect

Potion of Healing
Potion of Regeneration
Deathcap Spores
[/sblock]
 

[sblock=OOC]Guys, remember to move your own token on the grid according to your actions. Some of you aren't doing it. You know who you are! ;)[/sblock]

The streetfighters are staggered by the onslaugt unleashed by Dagran and Garrick. They try to regroup. The first tries to stand his ground against Dagran The second, having lost sight of Garrick, charges accross the warehouse to attack Leyra. The later enjoys more success than the former.

[sblock]1 vs AC 33 (Dagran), 2 vs AC 31 (Leyra) (1d20+20=32, 2d6+6=12, 1d20+20=36, 2d6+6=17) missed Dagran (thanks to +2 from SW), Leyra is hit.[/sblock]

The sniper on the roof is grimly pressed by Kern. In despair, he steps back and tries one more time to hit Kern with a poisoned bolt. This time Lolth smile on the drow and the small arrow hits Kern in the shoulder. This time the poison runs in his veins. A hopeful smile appears on the sniper's face.

[sblock]vs AC 28, vs Fortitude 24 (1d20+19-2=33, 1d6+5=11, 1d20+17=25) hit, secondary attack also hit[/sblock]

Nathan plays his role as a protector of his comrade to perfection. The raiders and the githyanki have bo choice but to focus on him. Unbelievably, the none of the flurry of blows from the dragonborn's katar find their way home as Nathan fends off his attacker. In frustration, the raider in the alley breaths a poisonous cloud that engulf Nathan and Mirage but with no better success.

When Nathan believes he is in the clear, the Githyanki treacherously attack him with his pychic attack. A nosebleed is witness to the ferocity of the barrahe.

[sblock]
2 Twin Strike
vs AC 34 (1d20+19=22, 2d6+5=11, 1d20+19=26, 2d6+5=15, 1d20+19=20, 2d6+5=10, 1d20+19=23, 2d6+5=12)4 miss

Poison Breath
vs Ref 25 (Nat), vs Ref 25 (mir) (1d20+14=18, 1d20+14=19, 1d6+3=8) 2 miss

Mindslice
vs will 25 (1d20+16=33, 2d8+3=11)
[/sblock]



snapshot




24 Day 2 on Virtual Battlemat


Status

Leyra 37 /81 [6] AP,SW, bloodied, slowed (til next turn)
Garrick 54 /80 [4] SW, hidden
Mirage 70 /78 [3] AP SW,
Dagran 92 +4 / 119 [9] AP,
Kern 52 / 90 [6] SW, AP, SW, -2 to attack (Save ends)
Nathan 48 /109 [10] AP,SW, bloodied

Street Fighter 1 : 53 / 128 Marked (Dagran), bloodied
Street Fighter 2 : 81 / 128
Raider 1 : 117 / 129 Marked (Nathan)
Raider 2 : 112 / 129
Sniper : 11 / 89, bloodied

Dragon born raider (2)
Percetion 23
HP 129; Bloodied 64
AC 27; Fortitude 23, Reflex 24, Will 21
Katar (Standard, at-will) Weapon
+19 vs Armor Class (+20 while bloodied); 2d6+5 damage (crit 2d6 + 17).

Githyanki Mindslicer
Perception 22
HP 98; Bloodied 49
AC 27; Fortitude 24, Reflex 25, Will 24
Silver Longsword (Standard, at-will) Psychic, Weapon
+18 vs Armor Class; 1d8+2 damage plus 1d8 psychic damage.

Drow Sniper
Perception 22
HP 89; Bloodied 44
AC 24; Fortitude 22, Reflex 25, Will 21
Rapier (Standard, at-will) Poison, Weapon
+17 vs Armor Class; 1d8+5 damage, and the drow sniper makes a secondary attack against the same target.

Streetfighter (2)
Perception 19
HP 128; Bloodied 64
AC 29; Fortitude 26, Reflex 25, Will 24
Katar (Standard, at-will) Weapon
+20 vs Armor Class; 2d6+6 damage (crit 18+1d6), and the target is slowed until the end of the streetfighter's next turn.
 

"Leyra! Move towards Mirage and I can keep these guys off of you!"

[sblock=ooc]My intention is to wait until Leyra moves back and then use Come and Get it to keep these guys entertained.[/sblock]
 

Garrick pops back into sight and immediately throws another shuriken at the streetfighter before his opponent can react.

The star thuds home inflicting more damage upon the thug. Instantly the little rogue darts over to the far top corner of the stable and ducks into cover.

[sblock=OOC]Sly Flourish 29 vs AC: Hit; 21 + 9 Sneak attack = 30 damage. Roll Lookup
Stealth check (Fleeting Ghost) 35: Roll Lookup
[/sblock]

[sblock=Stats]
Garrick the Grey, Halfling Rogue, Level 12: Master Infiltrator
Initiative +15; Senses Perception 23, Insight 18; Vision: Normal
HP 54/80; Bloodied 40; Healing Surge 20; Surges Per Day 4/7


AC 26 (33)*; Fort 27, Ref 21, Will 24 (* vs OA)
+2 AC (untyped) if adjacent to at least two larger enemies
+2 AC (untyped) vs attacks from an enemy I have CA over.
+2 bonus to AC vs OA during Boots’ encounter power move
Speed 7 (8) Action Points 1
-----------------------------------------------------------------
Weapon: Vicious Shuriken +3: +17 (1d6+10)(3d12 crit)
Footpad’s Friend Dagger +2: +14 to hit: (1d4 +6):
-----------------------------------------------------------------
Powers:
Deft Strike Sly Flourish Fleeting Ghost Shadow Stride Chameleon
Positioning Strike Trickster’s Blade From the Shadows Distracting Wound
Second Chance Impossible to Grab Quickling Boots - Move Elven Armour - move
Blinding Barrage Staggering Assault Burst Fire[/sblock]
 

[sblock=OOC Question]Rattling causes a -2 to all attacks by the target (it says "attack rolls", of which the secondary is one), which I believe includes the poison attack. With the penalty, it would have missed, so Kern wouldn't be poisoned, his attack would hit, and the drow would be dead. Let me know so I can update.[/sblock]Kern steps forward and attempts to bean the drow in the head, but the poison causes his arm to twitch and blunts the force. The anger at the miss is enough to fight of the poison, however.
[sblock=Actions]Shift and Disheartening Strike:
AC 23 (Miss). Saved vs. poison.[/sblock][sblock=Kern (Poisoned)]Kern—Male Human Death Dealer Rogue 1
Initiative: +18, Danger Sense; Passive Perception: 21, Passive Insight: 21
HP: 52/90, Bloodied: 45, Surge: 22, Surges left: 6/7
AC: 28, Fort: 24, Reflex: 29, Will: 21; Two-Weapon Defense — Speed:7
Action Points: 1, Second Wind: Not Used
Powers -
Disheartening Strike
Piercing Strike
Riposte Strike

Sizing Strike
Spring the Trap
Enforced Threat
Termination Thread

Precise Incision
Deep Cut
Rogue Recovery

Gruesome Kill
Ferret Out Frailty
Reap the Rattled
Executioner's Mien

Feytouched Drowmesh +3

Full character sheet[/sblock]
 

"My powers are useless in such tight quarters." says Mirage over the commlink as he lets loose an illusory spear towards the swordsman fighting Dagran again. From his vantage point that is the only opponent he can see.

[sblock=actions]Start of turn: n/a
Standard: illusory ambush vs. sellsword (1d20+16=29, 1d6+9=13) = hit, 13 dmg & -2 to atk till end of my next turn.
Move: n/a
Minor: n/a
End of Turn: n/a
[/sblock][sblock=stats]Init +13; Perception 16, Insight 21; Vision: Low-Light
HP 70/78; Bloodied 39; Healing Surge 19; Surges/Day 3/8
AC 27; Fort 20, Ref 25, Will 21
Speed 6
Action Points 1/1

Basic Melee +10 vs AC 1d4+1 (Dagger)
Basic Ranged +15 vs AC 1d4+6 (Dagger)

Powers:
Illusory Ambush
Scorching Burst

Infernal Wrath
Wand of Accuracy
Grasping Shadows
Shock Sphere
Fire Burst
Blood Pulse
Shield
Feytouched Drowmesh
Steadfast Boots
Solitaire (Citrine)
Scorching Burst
Second Wind

Phantom Chasm
Fireball
Mordenkainen's Sword
Dimension Door
Feywild Spell Surge
Soul Burn
Headband of Intellect

Potion of Healing
Potion of Regeneration
Deathcap Spores
[/sblock]
 

Leyra

OOC: Immediate Reaction: Healer's Sash on Nathan (regain HSV+4 hp). This does not cost him a healing surge!


“As good as gone...” Leyra says to Dagran and uses her boots to shift out of harms way for now. From there she fires another light beam against the streetfighter in the alley, while using her healing powers to tend to her own wounds.


OOC: Minor: use Boots to Shift 2 squares to the right;
Move: Healing Word on herself (regain 44 - nice roll, brings her exactly to full hps :D);
Standard: Lance of Faith on the Streetfighter next to Dagran (hit Reflex 27 for 17 damage);
Dagran gets a +2 power bonus on his next attack against that one.
 
Last edited:


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