24 - 4e style

Relevant Status

Tiefling: 35/64, marked
Zombie 1 : 48/71 ; slowed

Correction, the Tiefling isn't marked anymore. I stated I marked Zombie 1 (Aegis of Shielding is a Blast 2). No point to mark the Tiefling here, but teh zombie will need an AoO to reach me, and if he does so, he will go away from the other, so Dargan will not be anymore in the Zombie aura. If he decide to attack Dargan, well, it will be harder to do damage against him, and he will do less...
 

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[sblock=ooc]
Something like : Errata : Nathan Marked Z1 would have been enough, you know... ;)

I know exactly why you marked the zombie but I'm bound to forget to edit in actions on a regular basis so (and I'm speaking to everyone) please keep your demand for correction short and sweet.

Strategy talk goes on the OOC forum (which I encourage every one to do, extensively).[/sblock]
 
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"Back to whatever frozen hell you crawled out of, undead!", Dagran shouts as he slams his hammer into the zombie's side. He draws on his inner reserves and shakes off some of the effects of the cold. "I don't die that easily!"
[sblock=ooc]Minor: Second Wind. Double potency due to Cloak of Walking Wounded while bloodied. 2 Healing Surges spent, 32hp healed, brought to 62/66hp.
Move: none.
Standard: Crushing Blow on Z1. Crushing Blow vs. Z1 AC22 (1d20 11=23, 4d6 11=20)20 Damage to Zombie Z1. Did not Mark!
Saves vs. ongoing cold (1d20=18)[/sblock]
 

[SBLOCK=OOC]Barrion should be at full HP now.

Double potency due to Cloak of Walking Wounded while bloodied.

Hah! Good, that I didn't heal you further then... I considered, but thought you would use Second Wind, anyways, and should be good... and the healing might still be needed later to save lives.[/SBLOCK]
 

"Not again!" Garrick springs back to his feet and glares at the dire wolf. "I'm afraid I'm going to have to deal with you, my furry friend." He glances onto the road "And your friends need seeing to as well. So. I'm sorry about this, but..."

Garrieck's dagger flashed from his hand and arced out over the roadway. It spun in a circle through the cluster of enemies striking some and missing others before thumping back safely into the rogue's hand.

[sblock=OOC]Blinding Barrage vs Ac vs Wolf, Dwarf Hammerer, Zombie 2 and minion at T17: Roll Lookup 10, 28, 21, 11: i.e. hit dwarf missed others. Damage: Roll Lookup Dwarf 7hp & blinded till end of my next turn. Wolf 3 HP, Zombie 2, 3HP and minion (if I can see him) 3 HP.
Dire Wolf dies and Garrick gains 5 temp HP due to Lifedrinker dagger[/sblock]
 

Mirage thankful that the Direwolf is not standing next to him, targets an area near the damaging zombie with a concentrated blast of fire. This time he motions are much more direct as he holds the orb in the palm of his hand and points it at the zombie. The orb turns an angry redish orange as he says, "Furio incinae". To his chagrin none of the creatures appear harmed in any way.

Frustrated he steps away from that zombie and moves to the other trying a different tactic. This time Mirage forms an image of a giant chasm in centered near the other zombie. Opening his eyes and chanting, "Illustrae magica" the orb turns a more appropriate shadowy gray. The area between the zombie and tiefling become a morass of shadows that draw the ground down. All three end up on the ground, the human disappearing into the sickly mess.

[sblock=ooc]Standard: Scorching Burst on U16, targeting Z2, DH, H@T17 (and Dir if its still alive). Z2, DH, H@T17, Fire Damage (1d20 10=11, 1d20 10=11, 1d20 10=11, 1d6 5=9) Brutal - Missed everything. I had included the Direwolf in the roll, but noticed that it was already dead. Yays.

Move: P15

Action Point: Illusory Chasm on Q17, targeting Z1, T, H@R16. Z1, T, H@R16, Psychic Damage (1d20 10=22, 1d20 10=17, 1d20 10=22, 2d6 5=13) Thats more like it all hits. They are all prone and immobilized on top of the damage.

Minor: Move phantom soldier to U16. (It was at R15).
[/sblock][sblock=stats]Initiative +7

Hit Points 44/49
Temporary HP 0
Healing Surges 8/8

Action Points 0
Milestones 0

Armor Class 19
Fortitude 16
Reflex 19
Will 19

OA :bmelee: Dagger +5, 1d4-1

Passive Perception 14
Passive Insight 19

Character Sheet

[sblock=Power Tracker]General:
Surges 8/8
Second Wind
Action Point

Encounter:
Infernal Wrath
Grasping Shadows
Maze of Mirrors


Daily:
Phantom Chasm*/Sleep
Phantasmal Terrain*/Featherfall
Phantasmal Assailant*/Fireball
Invisibility/Disguise Self*


Item:
Orb of Imposition
Orb of Impenetrable Escape/Phantom Soldier[/sblock][/sblock]
 

[sblock=DM errata]
Thanee : Barrion’s damage came after Leyra’s healing. The cold aura damages you at the beginning of the PC’S Turn. I had subtracted the damage in advance for simplicity’s sake. I’ll make a note on the status for next round to make it more obvious. The score in parenthesis shall be your HP at the beginning of your turn if no action from your allies prevents it.

Garrick: You can’t use blinding barrage with your dagger. You need a projectile for each target. On the other hand, you have 5 shuriken so that’s what you used.
Also, you rolled +9, it should be +12 (with either the dagger or the shuriken). So you hit the zombie.
I rerolled the damage (2d6+6) but you don’t get the temp HP. 15 to both Dwarf and Zombie, half damages kills the Wolf but Minions are immune.
Shuriken (2d6+6=15)

Mirage : Hum... I see nothing in the description that prevents the cold aura from destroying the Phantasm Soldier... And it is certainly not immune to attacks of opportunity.
Tell you what; I completely lost track of the soldier for one entire round since I could never figure out where you wanted it and now you walk it off into a kill zone! Let’s chalk it off to experience. I’ll let you re-use the daily. Next time, I’d suggest just having it appear in flanking position with an ally (either the rogue or someone about to do a daily). [/sblock]
 


For a moment the Tiefling imagined himself falling and was flailing on the floor. In desperation he tries to stab Nathan in the legs but can't find the opening.

short sword (1d20+12=16, 1d6+5=8) (forgot the -2 for being prone but it didn't matter)

The Zombie at Dagran's feet was confused but undeterred in its desire to tear the dwarf apart.

+2 flanking, -2 prone, -2 marked (1d20+9=28, 1d6+4=6) +5 because target was immbilized -8 for Aegis.

Meanwhile, the other zombie was flailing about blindly, missing Leyra.

-5 blinded (1d20+6=10, 1d6+4=9)

The Dwarven Hammerer viciously bashed Dagran with his shield and follows up with an hammer strike but with blood in his eyes he misses.

Shield Bash; +2 CA, VS fortitude (1d20+11=21, 2d6+3=9) forgot the -5 blinded, miss

+2 CA (1d20+13=26, 1d0+3=4) forgot the -5 blinded, miss

As for the human lackeys, they all wail on the beleagured dwarf.

R1(CA,Weak), R2 (Weak), R3 (CA) (1d20+12=17, 1d20+12=27, 1d20+12=32) 9 points of damage.


Out of nowhere, a bolt flies at Leyra. The Sniper this time got the better of the cleric.

Stealth (1d20+11=30)
Bolt (1d20+12=22, 1d8+3=9)


[sblock]I forgot to mention that the Zombie were Vulnerable 5 to radiant and fire. No need for retcon, I think. They weren't (successfully) hit by radiant or Fire (I think).[/sblock]
 
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Smugler5.jpg


Relevant Status

Tiefling: 22/64 : Bloodied, prone, immobilized
Zombie 1 : 15/71 ; marked (N), bloodied, prone, immobilized
Zombie 2 : 48/71 ; weakened, cursed, blinded
Dwarf Hammerer : 47/64 ; weakened,blinded
Human at R16: cursed, weakened
Human at T17: weakened

Dagran: 50 (35) /66 ; No AP, -2 surge, immobilized, 5 (cold) ongoing
Garrick 28 (23) /42 +5 ;
Nathan: 49/66 ; -1 surge
Mirage: 44/49
Leyra : 35 (30) /49;
Barrion: 51/56
 
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