Ogre Mage
Hero
Conaill said:Some DM's claim their players need the higher stats, because of the encounters they throw at them. Well, if you throw higher CR encounters at them, they'll just gain XP faster than expected. Why not just give them an extra level instead?
Higher CR encounters may also mean the PCs "get dead" faster.
Also, my DMs have thrown encounters at us that were "tougher" but did not increase the CR/XP because the extra challenge came from situational modifiers which in their view did not merit an increase in CR. For instance, we have had to fight powerful melee creatures in enclosed spaces where we were forced to melee with them. In the open, with plenty of room to move around, the threat would be far less. My DMs have never increased the CR for "situational" modifiers such as this.