Orius
Unrepentant DM Supremacist
Sitara said:Flipping through my Ad&D 2E stuff I realize just how elegant some of the things used to be (and some un-elegent things: THAC0 I am looking at you)
THAC0 was still better than attack matices though.
For instance, the Non-Weapon Profiency system of 2E has some simple appeal over 3E's skill systm. In 2E you just take a proficiency and are done with it; your character knows that. How good he is at it depends on level and roleplaying, you don't have to do extensive number crunching every level. 3E's skill system though, can be a nightmare. Especially when making high level pc's.
I'd say 3e's skill system can be more rewarding for a PC. It's not as heavily dependant on stats like core 2e; there you don't even want to bother with dump-stat based NWPs, since you'll likely fail most of the time. Levels have very little to do with it, since PC only get 1 new slot every 3-4 levels and that slot only adds a +1. If I were to run 2e ever again, I'd kick out the original rules and use Skill's and Power's much better system.
I also like how 2E comat's were less overpowered, and more deadly. Everyone had far fewer hitpoints, char death was at 0, and some monster abilities were brutally damaging. The system also relied far less on magic items at higher levels than 3E.
As others have said, Death's Door was in 2e (as an option), and there were plenty of monsters that required magic weapons just to hit (and if they had high magic resistance, then you needed a +3 or better weapon to kill them).
And besides, it was more balanced if one stuck with core. Once splatbooks and PO started getting in, then PCs were much more powerful than the monsters. Monsters were sill pretty much the same since the 1e MM, with nothing to compensate for increasing PC power. That was another thing 3e improved; giving monsters ability scores wit full bonuses and skills and feats made them more balanced with the PCs.
I also really like how 2E monsters had morale! I ave no idea why they removed it in 3E.
I understand it was to allow the DM to decide whether or not the monsers stick around rather than basing it merely on a die roll.
Do you think 3E was really an improvement?
Rules wise, yes 3 was an improvement. Cleaned up a lot of legacy rules that worked badly together, toughened up monsters, and lessened the impact of bad DM fiat.
However, 2e was still better in presentation.