2E vs 3E: 8 Years Later. A new perspective?

I just remembered something else about 2Ed I liked better than in any other edition of the game: DarkSun's treatment of Undead.

Because it was more of a nebulous "build them as you want them" concept for the mechanics, almost all Undead were unique. Corporeal Undead had certain attributes, Incorporeals had other attributes...but beyond that, not much was predictable. That meant no more players knowing as much if not more about their opponents than you did.

I'm "ressurecting" that for Undead in my next campaign, regardless of edition.
 

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