Rya.Reisender
Explorer
Well cantrips are spells, but they are so easy to learn that they don't need any preparation. You can never unlearn spells, only change your prepared ones. 

Well cantrips are spells, but they are so easy to learn that they don't need any preparation. You can never unlearn spells, only change your prepared ones.![]()
I get that. The point could also be made that a 'ranged attack roll' and a 'ranged spell attack' are different things.
Some spell-casting classes can "unlearn" spells when you advance a level.
For example, here is the text for Sorcerer:
Additionally, when you gain a level in this class,
you can choose one of the sorcerer spells you know
and replace it with another spell from the sorcerer
spell list, which also must be of a level for which you
have spell slots.
It's under the crossbow feat, so it's pretty obvious they are talking about weapons and not spells. It doesn't even pass the basic logic sniff test. Why would being an expert at a crossbow suddenly mean you don't suffer disadvantage with spells?
It's under the crossbow feat, so it's pretty obvious they are talking about weapons and not spells. It doesn't even pass the basic logic sniff test. Why would being an expert at a crossbow suddenly mean you don't suffer disadvantage with spells?
Well, the short yet blunt answer is because that's what the writers intended when they created the feat, as explained in the Sage Advice paragraph about it. They purposely created many of the feats with a benefit to specific types of characters, as well as a more general benefit, like a +1 to a stat, or the extra attack granted by Great Weapon Master that benefits ALL melee weapon attacks, not just heavy weapons.