Thanee said:Looks quite nice. I think the Imbue Arrows ability is too much (just to make sure, that's in addition to all the effects of the bow and the spells on it, right?) and the Arcane Shot one too weak OTOH, but otherwise... good job. Surely better than the DMG original.
Nifft said:The cost of the class:
1/2 spellcaster progression -- NOT a primary spellcaster
d6 HD -- NOT a front-line fighter
4 skill points/level -- NOT a skill monkey
Given that you could have most of those arrow benefits anyway, I really don't see the problem.
It's been common practice since 3.5e came out to have a +1 Bow with +9 equivalent abilities, and then a bunch of specific stuff on +1 arrows (e.g. bane (chaotic outsider) bane (evil outsider) shocking burst keen cold iron arrows), which you then boost using Greater Magic Weapon.
But the short answer is: try it. Zad's played one up to significantly high levels, and I've thrown NPCs using this class at my PCs, and now the party has one NPC with this class in their cohort-pool. So far, so good, all around.
Thanee said:Compared to a typical fighter, that looks pretty good.
1/2 spellcaster progression -- more spells than you could ever dream of
d6 HD -- ok, not a front-liner, but you are an archer, right?
4 skill points/level -- certainly better than what you had before
Thanee said:As usual, there are many factors to it. I mainly think that class ability is adding to something, which I consider to be pretty strong already.
Nifft said:...but I can't see anyone taking this PrC just for the skill points.
All I can say is: please give it a try! I value your opinion, but in this case I think experience will change it.
Demoquin said:bump
Good work here. Have you made the Epic version of this PrC? Any more feedback would be appreciated