RedTonic
First Post
I've been playing Tales of the Abyss lately. A small note in the fluff on the game's magic system intrigued me: 'friend or foe' marking, whereby a magic seal is placed on individuals caster A may want to selectively affect or shield from an AOE (which caster A casts). For example, the caster does an area buff: only individuals with the marking are affected, not enemies, versus an area attack: the spell doesn't affect the marked individuals.
I realize there are some metamagic feats (namely shape) which handle this on a larger level, but I wondered if some of the more experienced game mechanics in this forum could appropriately spec this out.
I can't even decide if I'd want it to be a temporary spell one could bind with "permanence," or to make it a specific metamagic feat, or do a ritual. I do want it to be expensive and potentially permanent (barring affects like 'disjunction') so it's not practical for a mage lord to apply to, say, an entire army without going totes bankrupt.
I realize there are some metamagic feats (namely shape) which handle this on a larger level, but I wondered if some of the more experienced game mechanics in this forum could appropriately spec this out.
I can't even decide if I'd want it to be a temporary spell one could bind with "permanence," or to make it a specific metamagic feat, or do a ritual. I do want it to be expensive and potentially permanent (barring affects like 'disjunction') so it's not practical for a mage lord to apply to, say, an entire army without going totes bankrupt.