Cloudgatherer said:
I had to read that comment a few times to figure out what you were saying. The quotes should help others.
I like the fact that raising DCs will be extremely less abusive. I mean it was just no fun to see the guy playing the red wizard/archmage and killing everything with a single wave of the hand.
On the other hand, if saves for monsters are getting a boost, then I'm a bit concerned. Aside from raising stats and spell focus, the only other source of increased DCs seems to come from higher spell levels. That seems a bit too limiting to me, but I'll wait to see the entire new rules until I complain about it too much.
Yes I don't use, I abuse the english language. Sorry for any confusion. And yes I'll wait and see, and honestly the DCs mean nothing to me since I never went for massive DC boosting.
Its like with stat buffs. They said hmm maybe these are too good, what's the problems. Hypothetical conversation follows.
They last too long.
Extend them and they really last too long.
you can empower them, and even empower them multiple times.
Hey we could shorten the duration?
Not bad, anything else?
Well we could make it a flat bonus so they couldn't be empowered?
Good, good., any other idea.
Oh we can make it so you don't stack metamagic?
Another good idea, but which should we go with.
Lets playtest them all and see which we like?
3 months later, what do you mean which one, I thought we were using all of them? Oh well its too late now.