[3.5] Craptacualr Stats

GravyFingerz

Gravymancer
Check out today's news post at http://www.penny-arcade.com/ to figure out why this is funny (and even then, it might not be that funny). Note, if you are offended by off color language and swearing, then you prolly don't wanna check out that link.

Craptacualr
Large Animal

Hit Dice: 9d8+45 (86 hp)
Initiative: +1 (Dex)
Speed: 40 ft.
AC: 17 (-1 size, +1 Dex, +7 natural)
Base Attack/Grapple: +6/+20
Attack: Claw +17 melee
Full Attack: 2 claws +17 melee, bite +12 melee
Damage: Claw 1d8+10, bite 2d8+5
Face/Reach: 10 ft./5 ft.
Special Attacks: Improved Grab
Special Qualities: Comma Confusion, Nature's Gentle Giant, Scent
Saves: Fort +13, Ref +7, Will +4
Abilities: Str 30, Dex 12, Con 20, Int 2, Wis 12, Cha 6.
Skills: Listen +4, Spot +4, Swim +13
Feats: Endurance, Great Fortitude, Weapon Focus (bite), Weapon Focus (claw)
Climate/Terrain: High Forests
Orginization: Solitary
Challenge Rating: 5
Treasure: None
Alignment: Always Neutral
Advancement: 10-13 HD (Large)

The Craptacualr makes its home in high forests and dines mostly on fish and psychotropic plants. They are poor spellers and are mystified by commas.

Comma Confusion (Ex): If a comma is presented in front of a Craptacualr, it acts as if under the effects of a hold animal spell for as long as the comma is presented (the Craptacualr receives no saving throw).

Nature's Gentle Giant (Ex): Druids and Rangers receive a +4 circumstance bonus on Wild Empathy checks against Craptacualrs.
 
Last edited:

log in or register to remove this ad



Remove ads

Top