And as for the person who claims that WotC has to idiot proof their rules to preemptively balance every potential idea some company out there has for a kewl powerup, that is patently ridiculous. They need to concern themselves with thier OWN rules, no one elses.
Idiot-proof? No. Any idiot can still write a rule and put up on a d&d forum as game material. However you can look towards the future, and gain insight from the past. They have released a lot of books in 3 years, some of the material has been a little over the top, some of it ridiculously weak, and a lot of it in a median somewhere.
If possible (and I believe it most certainly is) you should look for rules which allow expansion of ideas, while not necessarily expanding them in the core rules. For instance, now WotC can make "Greater Critical" which will stack with Improved Critical, or even "Epic Critical", whereas before these feats would have been pushing an already maxed category. And please, don't ask why they would nerf something in the core rules only to expand the rule in a supplement. Many people play a base game off the core rules, and many people are going for a smaller power level than say FR.
I'd also like to point out the originally written Bladed Gauntlets were quite a "broken" subject until errata. Also, you only looked at WotC supplements, take a look at some 3rd party stuff and you will see the trend continues. I'm also sure there are more crit games in OA.
Planesailing:
I like the sound of that! It allows for all adventurers to become a little more deadly (in general) at higher levels. The only problem is its about as useful as Weapon Focus for all weapons, so its pretty much a must-have for any weapon-based character. Still not a big deal, esp if it doesnt stack with Keen it presents a nice high level feat for everyone.
Technik
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