D&D 3E/3.5 [3.5] draw a weapon

Rudar Dimble

First Post
Don't know for sure whether this is a 3.5 question, but I came across it while reading the new PHB.

"Move Actions:
.......
Drawing a weapon so that you can use it in combat, or putting it away so that you have a free hand, requires a move action.
......
If you have a base attack bonus of +1 or higher, you may draw a weapon as a free action combined with a regular move."

And then attack??? If so, what is the advantage of quickdraw? Quickdraw makes drawing a weapon a free action, but isn't already a free action for a 1st level fighter for example?
 

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But only if you move. If you moved, you can't take a full attack. So Quickdraw is useful if you a) want to draw a weapon and make a full attack b) want to draw multiple weapons in a round (thrown knives).
 


So if a fighter draws his longsword, moves 15 feet and attacks, it makes no difference whether he has the quickdraw feat or not? (because he can't make a full attack after moving 15 feet even if he had drawn his weapon before going into combat)
 

That is correct, however if he was standing next to his enemy, he could draw his weapon and get a full round of multiple attacks if he had a high enough BAB to do so. Without Quickdraw he could not do that.
 



Zad said:
But only if you move. If you moved, you can't take a full attack.

You can move 5', draw the weapon, and still get your Full Attack without quickdraw.

I concur though... there are lots and lots of uses for quickdraw.
 

I would assume that regular move means a move action, not just your 5' step.

And it can be a lifesaver of a feat for an archer.
 

Murrdox said:
You can move 5', draw the weapon, and still get your Full Attack without quickdraw.

Actually, you can't. You only get to draw the weapon as a free action in conjunction with a regular move, not as part of a free 5' step. You can't draw faster by moving 5' than by standing still ...
 

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