Arkhandus
First Post
Currently substitute-DMing the For More Than Glory campaign in The 13 Kingdoms with 3.5. Homebrew setting, though not mine, and the campaign is pretty much organic (no predetermined plotline, each of us just plans out whatever we're doing when the DM hat gets passed to us). Mostly core rules + minimal other material. Game's been running for about 5 years or so, since shortly before 3.5 came out, so we started with 3.0 until maybe half a year into the campaign. PCs are around 14th-level now.
Recently DMing Fall of the 14th Kingdom, also T13K setting and 3.5 rules, but with more non-core stuff allowed. PCs are 2nd-3rd level now.
Only playing in a few play-by-posts. One is Paizo's Curse of the Crimson Throne trying out the Pathfinder Beta rules. Don't know yet what I think of it. The others are 3.5 PbPs. Paths of Legend: the Azgundi Tournaments, Crazy_Monkey's homebrew setting and campaign. Creamsteak's DMing Red Hand of Doom in Greyhawk. Scotley's running Tomb of Horrors in Greyhawk. Mark Chance is running the Caves of Chaos (?) in Greyhawk. And Jemal's still sorta running his Final Fantasy J campaign, homebrew. Most of these go slowly in PbP, otherwise I'd play in fewer.
I agree with the sentiments that Pathfinder is adding some needless complexity, and making some changes just for the sake of change IMO, which is my main gripe with 3.5 over 3.0. I much prefer 3.0 over 3.5, but have to deal with the fact that most folks these days only have 3.5 or 4e, and I'm not gonna bother with 4e with the way it turned out. Might eventually play in a 4e one-shot if someone else provides the books, but probably not.
Still, I don't mind playing the Pathfinder Beta so far, and I wouldn't be any more reluctant to play it than I am towards 3.5. Not likely to pick up the final version, but I might eventually if it's kinda different from the Beta and fixes some problems differently (not to mention the problems it doesn't even address). Definitely not going to mine PF for ideas; I prefer my own solutions to what it does. I don't hate it, but I don't think it addresses quite the right problems or in quite the right way. Just as 4th Edition addresses too many things in such a different way from what I'd prefer for D&D.
But then, I like to try different games, so I don't mind using them for different genres besides D&D. D&D is its own genre.
I haven't picked up any RPG material in a while, can't afford it, but there are still a handful of 3e/d20 books I'm looking to get once I can afford it.
Recently DMing Fall of the 14th Kingdom, also T13K setting and 3.5 rules, but with more non-core stuff allowed. PCs are 2nd-3rd level now.
Only playing in a few play-by-posts. One is Paizo's Curse of the Crimson Throne trying out the Pathfinder Beta rules. Don't know yet what I think of it. The others are 3.5 PbPs. Paths of Legend: the Azgundi Tournaments, Crazy_Monkey's homebrew setting and campaign. Creamsteak's DMing Red Hand of Doom in Greyhawk. Scotley's running Tomb of Horrors in Greyhawk. Mark Chance is running the Caves of Chaos (?) in Greyhawk. And Jemal's still sorta running his Final Fantasy J campaign, homebrew. Most of these go slowly in PbP, otherwise I'd play in fewer.
I agree with the sentiments that Pathfinder is adding some needless complexity, and making some changes just for the sake of change IMO, which is my main gripe with 3.5 over 3.0. I much prefer 3.0 over 3.5, but have to deal with the fact that most folks these days only have 3.5 or 4e, and I'm not gonna bother with 4e with the way it turned out. Might eventually play in a 4e one-shot if someone else provides the books, but probably not.
Still, I don't mind playing the Pathfinder Beta so far, and I wouldn't be any more reluctant to play it than I am towards 3.5. Not likely to pick up the final version, but I might eventually if it's kinda different from the Beta and fixes some problems differently (not to mention the problems it doesn't even address). Definitely not going to mine PF for ideas; I prefer my own solutions to what it does. I don't hate it, but I don't think it addresses quite the right problems or in quite the right way. Just as 4th Edition addresses too many things in such a different way from what I'd prefer for D&D.
But then, I like to try different games, so I don't mind using them for different genres besides D&D. D&D is its own genre.
I haven't picked up any RPG material in a while, can't afford it, but there are still a handful of 3e/d20 books I'm looking to get once I can afford it.