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D&D 3E/3.5 3.5 fightertype (prestige) classes without armor?

Dordledum

First Post
D&D 3.5 e

I was thinking about making a barechested barbariantype fighter, but I find the barbarianclass beyond level 4-ish quite boring.

Any suggestion for prestige classes/ base classes which work wel for unarmored front-line fighters?

I guess bracers of armour will be in order for this character, but any other build tips/suggestions?
 

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Empirate

First Post
Unarmored only really works OK if you have magic to provide substitute armor (or miss chance). Or if you just say "screw AC, I'll just stand here and take it like a man" - which isn't recommended.

That said, you can get your Wis bonus, your Int bonus and twice your Con bonus to unarmored armor class by combining Monk (Cobra Strike variant from UA is recommended), Duelist (horrible PrC, might as well leave it out, but you were asking about AC), Fist of the Forest (Complete... Champion, IIRC?), and Deepwarden (Races of Stone). Dip Monk for two levels, then become unlawful so you can dip Barbarian, too. The Whirling Frenzy variant is very good if you're focused on AC. Take the Carmendine Monk feat to substitute Wis for Int on the Monk's AC bonus, and you're a little less MAD. Dip Focused Conjurer for Mage Armor and the Abrupt Jaunt goodness. Also, be a dwarf (to enter Deepwarden AND get a tasty Con bonus). Your AC should be good enough this way.

Your main problem will be decent damage output, since you're quite a signature case of MAD. Your defenses should be strong enough, though!
 


Dordledum

First Post
ok, the basic characteridea is a bald bold big warlord wielding a single scimitar with no armour or shield.

the idea of going for a few levels of monk and switching to barbarian/fighter afterwards sounds interesting.

I was thinking going for human, half-orc, hobgoblin or orc. none of the puny races at least.

donning bracers of armour, amulet of natural armour and a ring of protection should do fine.
 
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Dordledum

First Post
the point is kind of moot with the stats rolled. I have nothing to spare for wisdom, so going monk won't help a bit.

I think I'll make him a hobgoblin barbarian/fighter with an interesting feat selection.
 

If you're going for a scimitar using Fighter, you should look at the Dervish PrC. It gives you bonuses for using scimitars and an AC bonus if you're wearing light or no armor. However, you cannot combine your Rage ability and the Dervish Dance.

Otherwise, you could go Barbarian/Fist of the Forest/Frost Rager and run around punching everything with your ice covered fists. It would definitely fit the unarmored theme.

In Sandstorm there is a Great Scimitar. Its exotic and could open up the Exotic Weapons Master prc for you.

If you're not going to use a shield, have you considered a Falchion? It's basically a bigger scimitar.
 

Dordledum

First Post
This picture is sort of the inspiration for the character.

Kudos for those who recognize it:

Maraxus%20of%20Keld.JPG


The Dervish suggestion is good, thanks!
 

Dordledum

First Post
final build at lvl 6 for those interested:

Half-Hobgoblin Barbarian 1 / Fighter 4 / Dervish 1

Stats:
STR 18
DEX 16 (15 +1 from level 4)
CON 14 (12 +2 racial)
INT 13
WIS 12
CHA 11

Feats:
* Weapon Focus (Scimitar)
* Weapon Spec (Scimitar)
* Power Crit (Scimitar)
* Dodge
* Mobility
* Combat Expertise
* Elusive Dance

Items:
* Bracers of Armour+3
* Amulet of Natural Armour+1
* Ring of Protection+1
* Scimitar+1

Possible feats I'd like to take on higher levels:
* Whirlwind Attack
* Improved Critical (Scimitar)
* Dash
* Extra Rage
 




Dordledum

First Post
It is pretty sweet, I think it is slightly more powerful than average but not enough to warrant a level adjustment.

Copy/pasted it because the link doesn't seem to work properly:

Half-Hobgoblin Characters

Half-hobgoblin characters possess the following racial traits.
  • +2 Constitution
  • Humanoid (Goblinoid)
  • Medium size
  • Half-hobgoblin base land speed is 30 feet
  • Darkvision out to 30 feet
  • +2 racial bonus on Move Silently checks
  • Bonus feat at level 1
  • Hobgoblin Blood: for all purposes related to race, a half-hobgoblin is considered a hobgoblin
  • Automatic Languages: Common and Goblin. Bonus Languages: Draconic, Dwarven, Infernal, Giant, Orc.
  • Favored Class: Fighter.
 

Sekhmet

First Post
Fun fact, Hobgoblins are Half Orc/Half Human, and were written after the Uruk-Hai. The Hobgoblins of traditional mythology and legend were much smaller than Goblins.
Tolkien didn't realize that during his writing process, and renamed them Uruk-Hai to correct his mistake, because he really liked the creatures he'd created.

Your Half Hobgoblin is actually 3/4 Human / 1/4 Orc. Fun!
 

Empirate

First Post
I remember Hobgoblins are (obscurely) referenced in The Hobbit, but are they actually mentioned by name in LOTR? Uruk-Hai are human-orc crossbreeds alright, but are they actually called Hobgoblins anywhere in the book?
 

Sekhmet

First Post
I remember Hobgoblins are (obscurely) referenced in The Hobbit, but are they actually mentioned by name in LOTR? Uruk-Hai are human-orc crossbreeds alright, but are they actually called Hobgoblins anywhere in the book?

They were called Hobgoblins in the entirety of his works in their rough drafts, and in the various examples of how they were created given in the books (and in the movies) they are Goblin Men. Remember that "Goblin" is interchangeable in LoTR with "Orc".

Tolkien admitted later in his life that he had originally called them Hobgoblins until he had studied the folklore surrounding them a bit better.

When Peter Jackson's movies started coming out, I was just finishing up High School. I decided to write a genealogical paper for one of my Science classes outlining the strange mutative nature of fantasy genetics. They obviously aren't thought out very well, but it is still fun to consider. I found out that Gandalf was closely related to Durin's Bane and things just went downhill from there.
 
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Drowbane

First Post
In our ongoing Pathfinder game we had a 1/2 Orge barbarian who refused to wear armor. And she went out of her way to make herself bigger. She got hit.

A lot.
 


Sekhmet

First Post
[MENTION=23396]Drowbane[/MENTION] No, he didn't. He invented the D&D idea of a Hobgoblin.
Prior to Tolkien, Hobgoblins were very small, hairy creatures very similar to Brownies. They did odd jobs around the house while the family was lost in sleep (the cobbler and his boots springs to mind) in exchange for some food.
They also liked to perform practical jokes.

Tolkien turned them into the unusually intelligent, menacing, and large combatants that they are in almost all fiction to follow.
 

Drowbane

First Post
[MENTION=85158]Dandu[/MENTION]: Hit. I think she had a 7 or lower Cha (and RP'd that very well).

[MENTION=97602]Sekhmet[/MENTION]: Oh, cool. So he kinda did invent the (modern) Hobgoblin.
 

Dordledum

First Post
ok, you guys persuaded me, Half-Hobgoblin is silly.

I rewrote it to a Desert Orc (Unearthed Arcana). Final build at lvl 6 for those interested:

Desert Orc Barbarian 1 / Fighter 4 / Dervish 1

Stats:
STR 22 (18 +4 racial)
DEX 14 (13 +1 from level 4)
CON 12
INT 13 (15 -2 racial)
WIS 10 (12 -2 racial)
CHA 9 (11 -2 racial)

Feats:
* Weapon Focus (Scimitar)
* Weapon Spec (Scimitar)

* Endurance
* Diehard

* Dodge
* Mobility
* Combat Expertise

Items:
* Bracers of Armour+3
* Amulet of Natural Armour+1
* Ring of Protection+1
* Scimitar+1

Possible feats I plan to take on higher levels:
* Improved Critical (Scimitar)
* Whirlwind Attack
* Elusive Dance
* Extra Rage
* Dash
 
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