D&D 3E/3.5 3.5 Magic Item Creation help needed.

Fantastically, there is no Weapon Proficiency: Unarmed. All humanoids can make an unarmed strike at no penalty (except an AoO), just as there is no Weapon Proficiency: Natural Attacks.

Weapon Proficiency: Unarmed is a contradiction of terms, although for the sake of D&D, you are allowed Weapon Focus/Specialisation/etc with Unarmed.
 

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Fantastically, there is no Weapon Proficiency: Unarmed. All humanoids can make an unarmed strike at no penalty (except an AoO), just as there is no Weapon Proficiency: Natural Attacks.

Weapon Proficiency: Unarmed is a contradiction of terms, although for the sake of D&D, you are allowed Weapon Focus/Specialisation/etc with Unarmed.

I thought unarmed strikes werew considered simple weapons (PH 116) and therefore required simple weapon proficiency (and the fact that monks are not proficient is an error).
 

Fantastically, there is no Weapon Proficiency: Unarmed. All humanoids can make an unarmed strike at no penalty (except an AoO), just as there is no Weapon Proficiency: Natural Attacks.

Weapon Proficiency: Unarmed is a contradiction of terms, although for the sake of D&D, you are allowed Weapon Focus/Specialisation/etc with Unarmed.

There is in fact weapon proficiency for natural attacks, it's just not a feat you can take. If you read the creature type description in the Monster Manual, most types (humanoids being a notable exception) will be explicitly stated as being proficient with their natural weapons. Likewise, druids are explicitly stated to be proficient with the natural attacks of any form they turn into (though this is actually redundant, since by changing creature type the druid automatically gains those proficiencies anyway in the vast majority of cases).

With respect to unarmed strikes, they are listed in the equipment section as a simple weapon, and there is a Simple Weapon Proficiency feat.

The rule for weapons is that you are not proficient unless stated otherwise. This applies to natural weapons as well as manufactured weapons, as evidenced by the fact that those that routinely rely on natural weapons (monsters and druids) are explicitly stated to be proficient with them and there is nothing that states that natural attacks are treated differently in terms of proficiency. Nowhere in the RAW are monks stated to be proficient with unarmed strike in any form, ergo by RAW monks are not proficient with unarmed strike, and therefore take a -4 nonproficiency penalty unless they have somehow acquired simple weapon proficiency (via the feat or a level in a class that grants it) and/or proficiency with their natural attacks (via racial hit dice or being a non-humanoid).

No, it doesn't make a lick of sense. And that's my point. 3.x RAW are full of holes, some of them silly, easily overlooked things like this, and some of them downright game-breaking (like Pun-Pun). RAW should always be your baseline, to be sure, but if you stick strictly to RAW in all cases you're going to run into far more problems than you would by being a bit more flexible.
 

[MENTION=6690697]TKDB[/MENTION]
SRD said:
"Armed" Unarmed Attacks
Sometimes a character’s or creature’s unarmed attack counts as an armed attack. A monk, a character with the Improved Unarmed Strike feat, a spellcaster delivering a touch attack spell, and a creature with natural physical weapons all count as being armed.

Note that being armed counts for both offense and defense (the character can make attacks of opportunity)

Unarmed Strike Damage
An unarmed strike from a Medium character deals 1d3 points of damage (plus your Strength modifier, as normal). A Small character’s unarmed strike deals 1d2 points of damage, while a Large character’s unarmed strike deals 1d4 points of damage. All damage from unarmed strikes is nonlethal damage. Unarmed strikes count as light weapons (for purposes of two-weapon attack penalties and so on).

Dealing Lethal Damage
You can specify that your unarmed strike will deal lethal damage before you make your attack roll, but you take a -4 penalty on your attack roll. If you have the Improved Unarmed Strike feat, you can deal lethal damage with an unarmed strike without taking a penalty on the attack roll.

The only time you take a -4 penalty (like you typically would with a non-proficiency) is when trying to deal lethal damage with an unarmed strike, as outlined in the specific rules for making an Unarmed Strike. Using nonlethal damage, there is no penalty (except the AoO). Improved Unarmed Strike allows you to make lethal attacks with no penalty.

There is no Proficiency: Unarmed, because the feat Improved Unarmed Strike takes it's place. Monks gain Improved Unarmed Strike at level 1.
Weapon Prof: Simple would do nothing for Unarmed, it has a special clause that states you cannot make lethal Unarmed Strikes without taking a -4, whereas the Monk's class feature "Unarmed" specifically overrules it.

Actually reading the rules allows you to RAW most situations without having to use RAI.

Finally, I'm going through the Monster Manual right now, and there does not appear to be any beast with Weapon Proficiency: Natural Attacks. Lots of beasts with Track, Scent, Alertness, and Weapon Finesse (which applies to Natural Attacks), but no proficiency. Likewise, there is no entry for "Weapon Proficiency" at all in the Monster Manual.
Yes, the "traits" section of most creature types explicitly states most creatures are proficient with their natural weapons (as it also states Humanoids are usually proficient with all Simple weapons), but the overwhelming text available says that such a proficiency does not exist. Direct contradiction requires you to use the primary sources, Errata>DMG>PHB>MM.

Furthermore, the Weapon Focus/Spec tree states "Choose one type of weapon. You can also choose unarmed strike or grapple (or ray..." Including unarmed strikes with grapples and rays, both of which also do not have proficiencies, further defines unarmed strikes as something everyone can do.
 
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@TKDB


The only time you take a -4 penalty (like you typically would with a non-proficiency) is when trying to deal lethal damage with an unarmed strike, as outlined in the specific rules for making an Unarmed Strike. Using nonlethal damage, there is no penalty (except the AoO). Improved Unarmed Strike allows you to make lethal attacks with no penalty.

There is no Proficiency: Unarmed, because the feat Improved Unarmed Strike takes it's place. Monks gain Improved Unarmed Strike at level 1.
Weapon Prof: Simple would do nothing for Unarmed, it has a special clause that states you cannot make lethal Unarmed Strikes without taking a -4, whereas the Monk's class feature "Unarmed" specifically overrules it.

Actually reading the rules allows you to RAW most situations without having to use RAI.

Finally, I'm going through the Monster Manual right now, and there does not appear to be any beast with Weapon Proficiency: Natural Attacks. Lots of beasts with Track, Scent, Alertness, and Weapon Finesse (which applies to Natural Attacks), but no proficiency. Likewise, there is no entry for "Weapon Proficiency" at all in the Monster Manual.
Yes, the "traits" section of most creature types explicitly states most creatures are proficient with their natural weapons (as it also states Humanoids are usually proficient with all Simple weapons), but the overwhelming text available says that such a proficiency does not exist. Direct contradiction requires you to use the primary sources, Errata>DMG>PHB>MM.

None of that says anything about being proficient or nonproficient. The fact that you can't deal lethal damage with the unarmed strike without taking a -4 penalty doesn't mean it's somehow not a weapon or different from other weapons -- it's just a weapon that deals nonlethal damage, same as a sap. The -4 penalty to deal lethal damage does look the same as a nonproficiency penalty, but it's actually just part of the rules for using a nonlethal weapon to deal lethal damage (and the same applies vice-versa).

System Reference Document said:
Nonlethal Damage with a Weapon that Deals Lethal Damage

You can use a melee weapon that deals lethal damage to deal nonlethal damage instead, but you take a -4 penalty on your attack roll.
Lethal Damage with a Weapon that Deals Nonlethal Damage

You can use a weapon that deals nonlethal damage, including an unarmed strike, to deal lethal damage instead, but you take a -4 penalty on your attack roll.


The -4 to deal lethal damage with an unarmed strike when you don't have IUS is in addition to any nonproficiency penalties you may have.


As for natural weapon proficiencies not showing up in monster stat blocks, that doesn't mean they don't exist by RAW -- to the contrary, the fact that they are mentioned in the type descriptions in the MM glossary means that these proficiencies do exist and are relevant. Absence of mention in the stat blocks is not a denial of its existence; it's a space-saving method relying on the fact that the monster's proficiencies are a function of its type, just as a character's proficiencies are a function of his or her class. When the books show statblocks for sample characters or NPCs, they don't list out every weapon proficiency the character has due to class in the statblock, because that information is tied up in the simple fact that the character in question has levels in fighter or wizard or rogue or what-have-you. Likewise, natural weapon proficiency isn't mentioned in monster statblocks because the fact that, for example, a dire wolf is proficient with its natural bite attack is tied up in the fact that the dire wolf has the animal creature type, which is explicitly stated in the MM to entail proficiency with all natural weapons the creature possesses. "Weapon proficiency" isn't given its own entry in the MM because the primary source for that information is the PHB, which states that "A character who uses a weapon with which he or she is not proficient takes a -4 penalty on attack rolls." There is nothing in the MM (the primary source for information pertaining to natural attacks and other things particularly relevant to monsters) stating that natural weapons are exempt from this rule, so by RAW a creature without proficiency with its natural weapons (such as a humanoid or fey) takes a -4 penalty to attack rolls with those weapons.



But you know what, just for the sake of argument, let's say there is no such thing as nonproficiency with a natural weapon -- all monsters are automatically proficient with their natural weapons, even if their type is not described as such in the MM. Let's make that one small concession to RAI.
It still wouldn't matter because "unarmed strike" is listed as a simple weapon in the PHB, and monks are not proficient with all simple weapons. They are proficient with "club, crossbow (light or heavy), dagger, handaxe, javelin, kama, nunchaku, quarterstaff, sai, shuriken, siangham, and sling." Note the omission of unarmed strike. Intentional? Certainly not -- it's clearly an accidental oversight, most likely by designers who made the same assumption every sane player does: That it doesn't make any sense for anyone, least of all a martial artist, to be nonproficient with punching things.


Trust me on this. I've seen this point examined again in again in numerous different threads over the years, and the conclusion reached is always inevitably that yes, by RAW a monk is not proficient with unarmed strike under ordinary circumstances.


And if it's rules lawyering you're worried about...well, take a look at this thread. The fact is, whether you realize it or not, you're arguing the side of RAI, and trying to dig up some scrap of RAW to justify it. I'm arguing pure RAW, without regard for sense, sanity, or even game balance. The discussion here is academic in nature, a matter of addressing a broad point by examining a specific example, but suppose I were a bullheaded jerk of a rules lawyer playing in a game you were running, and I wanted an edge against the monk baddies you put me up against. I'd use this very issue to try to get that boost, bringing RAW to bear. That's what makes rules lawyers so aggravating -- not that they debate over the vagaries of RAI (if you're using that, the DM unquestionably has the final say), but that they leverage obscure, oft-forgotten, and/or unintuitive RAW (like the monk proficiency issue) for every shred of advantage they can get. A wannabe rules lawyer arguing RAI doesn't have a leg to stand on, because it's simply a matter of opinion and the DM clearly has the authority here; a knowledgeable rules lawyer arguing broken RAW can walk right over a DM who insists on always sticking to RAW, because they're appealing to a recognized (though flawed) "higher" authority.





@Wasqa , I really apologize for derailing your thread like this. I only brought up the monk thing as an example of how 3.x RAW is often flawed or broken. Maybe I should have just gone with something a bit more flagrant, like Pun-Pun...
 

Alright... going to just throw out my own argument...

Who. Cares?

Monks are proficient with their fists.

There we go. Now go and take a black pen, pencil it in, and send the book to the writers... They will sign your book (include a 50 just for consideration), and make sure to have them sign off on an OGL update form...

There we go. You're good.

Again... Who. Cares?

Slainte,

-Loonook.
 

a knowledgeable rules lawyer arguing broken RAW can walk right over a DM who insists on always sticking to RAW
"No" is the DM's most powerful spell. When you stick to RAW, as you should, when things like that come up you just say "No". You don't interpret it differently than it was intended, because you can't be sure of it's intent. You make a new rule or you disallow it.

The Unarmed Strike appears, and is referenced as, a simple weapon only on the chart designating simple weapons. RAW states that charts are always superseded by text when discrepancies exist.
An unarmed strike is not a weapon you can be Proficient with, or it would have been listed as such at some other point in the book, in text.

Aside from the single chart issue, at no point in any book does it suggest a humanoid can be proficient in unarmed strikes. This is why, in no errata or update, does the issue even get mentioned.


To address a previous issue, the reason humanoids don't have the "natural attacks" clause in their racial traits, is so that your heroes wouldn't get iterative natural attacks with two feet, two knees, two shins, a waist, two elbows, two fists, and a head every round.
 

I'm just going cut the thread derailment short and say that while your interpretation of RAW isn't strictly correct, that's actually a good thing. If you can justify the reasonable approach as being actual RAW, more power to you. Me, I think it's better in cases like this to just say that it doesn't matter whether it's RAW or not, it's stupid and I'll have none of it. That way when something stupid that is clearly and unambiguously RAW comes up, I don't have to deal with it.
 

I used to think that most people on this forum were the helpful types, but this thread is trying hard to prove me wrong.

I'm a bit insulted by comments about being laughed out of someone elses game for my interpretation of a magic item description. I really doubt anyone who people enjoy playing with would do such a thing, and as a DM I would never stand for such rude behavior in my group. If that does really happen in your group like you claim, then you should be ashamed. Regardless of any rules such behavior is rude and unfriendly, and not what most people play D&D for.

Also, turning this thread from a guy asking for help with his character into your own personal soapbox for edition hate is pretty lame too. You too should be ashamed of yourself.
 

For the record, I'm actually quite a fan of 3.x; I just think it's important to be able to look at the rules of a game -- even your favorite -- with a critical eye and that any game will run more smoothly for everyone involved if you're accepting of the fact that sometimes the rules are unbalanced or otherwise not conducive to an enjoyable play experience and thus shouldn't always be followed to the letter.

However, while I plead innocent to the charge of edition hate, I will admit that I am indeed guilty of "somebody is wrong on the internet and I must correct them" syndrome in this derailment, and for that I do sincerely apologize.
 

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