randomninja
First Post
All right, now that we know more or less whats is happening to the monk, What do you think?
Personally, after comparing a monk to a fighter with the two-weapon fighting feats, I was pleasently suprised to find out the Monks new Flurry progression makes them competitive! The two-weapon fighter gets a slightly better BAB at all levels,( Only a 1 point advantage until high levels, where it climbs to 3) As well as more attacks overall. On the other hand, the fighter will spend 3 feats doing it, has to invest in two weapons(likely not much stronger than monk weapons) and makes about half his attacks with only half of his strength bonus to damage. The monk only needs one weapon or a fists booster, and gets full strength damage with every attack( or 1 1/2 with quarterstaff). In other words, the new Monks are on fairly even footing with dual-weilders. I really like it personaly, as I've allways felt the Monk needed a more useful combat role than High Speed Sissie Bashing. Now the Monk has some incentive to stick around and throw out some full attacks instead of spring-attacking all over the place. Hurray for Monks!
Personally, after comparing a monk to a fighter with the two-weapon fighting feats, I was pleasently suprised to find out the Monks new Flurry progression makes them competitive! The two-weapon fighter gets a slightly better BAB at all levels,( Only a 1 point advantage until high levels, where it climbs to 3) As well as more attacks overall. On the other hand, the fighter will spend 3 feats doing it, has to invest in two weapons(likely not much stronger than monk weapons) and makes about half his attacks with only half of his strength bonus to damage. The monk only needs one weapon or a fists booster, and gets full strength damage with every attack( or 1 1/2 with quarterstaff). In other words, the new Monks are on fairly even footing with dual-weilders. I really like it personaly, as I've allways felt the Monk needed a more useful combat role than High Speed Sissie Bashing. Now the Monk has some incentive to stick around and throw out some full attacks instead of spring-attacking all over the place. Hurray for Monks!
