Dash Dannigan
First Post
Just started a new 3.5 campaign as a wizard specialist: Evoker. Opposition schools: Illusion & Necromancy, being a good and non-shifty type of wizard. To be prefectly honest I didn't like to lose necromancy because it really does have a lot of neat stuff now that the schools are balanced and with the loss of illusion I can't do some of those Ol' powergame moves as a wizard (imp. invisible, flying, fireball everything in sight...). As a group we enjoy the changes immensely, as a wizard I like how a specialist now actually HAS to give up something for the bonus they gain as a specialist (extra spell & +2 spellcraft with spells of school).