D&D 3E/3.5 [3.5] Uncanny Dodge = Immune to Feints?

Feint vs. Uncanny Dodge is an interesting thing.

I rule that feinting works against Uncanny Dodge, because it fools the senses, rather than simply limiting their input. Since he is now acting on incorrect information, he dodges incorrectly. If I recall correctly, this was mentioned in some errata somewhere, but I forget where.

Close your eyes and fight me: Use the Force.
 
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Norfleet said:
Close your eyes and fight me: Use the Force.

alkj aldkjife aslkeihjc lklajld.....

Ok, I don't type so well with my eyes closed. Even WITH the force.

My take is that UD does indeed protect against feinting. And people who argue that are just upset because they want to always be able to dish out huge damage with sneak attacks. If you want huge damage....PLAY A FIGHTER!

And if that seems harsh, I am sorry. I'll try to calm down and talk about puppy dogs and ice cream next time.

Hey, that gives me an idea....puppy dog ice cream. MMMmmmm....
 

TracerBullet42 said:
Hey, that gives me an idea....puppy dog ice cream. MMMmmmm....
You know the problem with a meat based ice cream flavor is getting it to be creamy wile persevering the authentic meat texture.:D
 

I will unite you all...against me! :)

I think that, not only does bluff allow sneak attacks vs. those who have uncanny dodge -- bluff also allows sneak attacks vs. those who have uncanny dodge, even while those with uncanny dodge have their eyes closed.

(Ducks a thrown beer can)

The reason I hold this is that bluff is not only designed to fool the visual senses. It can fool the other senses as well (auditory is the most common use of bluff, in fact). Thus, if Joe the barbarian closes his eyes vs. Cecil the rogue, then Cecil might scratch his foot in the dirt towards Joe's right, or kick a pebble that way. Joe turns to the right, and Cecil stabs Joe from the "wrong" direction (how sinister!) :). Sneak attack goodness!

Hey, at least it is consistant, and avoids the weirdness of a barbarian getting safer when he closes his eyes.
 

"I am a human, even if I walk on the moon or on the mars."

Does this sentence say I'm not a human on earth ?

What is feint other than forcing someone to be flatfooted ?
You don't bar him from moving so he is not immobilized.

Uncanny Dodge is a pretty powerful ability.

It prevents ranged sneak attacks as long as you are not immobilzed in one or the other way (climbing, held ... all the nice things mentioned in the FAQ).

BYE
 

isoChron said:
What is feint other than forcing someone to be flatfooted ?
A feint is forcing you to loose your Dex-Bonus. The same thing that being flat-footed does, but a feint does NOT cause you to be flat-footed. (Because you can still perform an AoO while someone has executed a feint on you...)
 

Can I still make an AoO against the one who bluffed me (Given that he provokes one) ? Or can I only execute AoO against all other beings on the battlefield but not the one bluffing me ?
 

As it says: "A flat-footed character can?t make attacks of opportunity." but not "A character who loses his Dex-Bonus to AC can?t make attacks of opportunity." you might still make AoOs against everybody even if feinted.
After all you lose the Dex-Bonus ONLY against the character that feinted you. Everyone else still has to go against your full AC.

So, there's no "Look behind you... a dragon" *gulpdownapotion* "Oh, must have mislooked" ;)
 

Re: I will unite you all...against me! :)

Particle_Man said:
I think that, not only does bluff allow sneak attacks vs. those who have uncanny dodge -- bluff also allows sneak attacks vs. those who have uncanny dodge, even while those with uncanny dodge have their eyes closed.

(Ducks a thrown beer can)

The reason I hold this is that bluff is not only designed to fool the visual senses. It can fool the other senses as well (auditory is the most common use of bluff, in fact). Thus, if Joe the barbarian closes his eyes vs. Cecil the rogue, then Cecil might scratch his foot in the dirt towards Joe's right, or kick a pebble that way. Joe turns to the right, and Cecil stabs Joe from the "wrong" direction (how sinister!) :). Sneak attack goodness!

Hey, at least it is consistant, and avoids the weirdness of a barbarian getting safer when he closes his eyes.

Hey, I like it!

That reasoning even lets two Rogues flank that blind Barbarian.
And that is as it should be, because he IS aware of those flankers in the first place. :D
 

TracerBullet42 said:
My take is that UD does indeed protect against feinting. And people who argue that are just upset because they want to always be able to dish out huge damage with sneak attacks. If you want huge damage....PLAY A FIGHTER!

Fighters deal the least damage in an iconic group under good conditions. Fighter vs fireball? Fighter vs slay living or flamestrike? Fighter vs TWF flanking rogue on a sneak-attackable creature? Hell, fighter vs barbarian, fighter loses.

Ya, huge damage :rolleyes:

I am only interested in what the rules say and what would be good for the game. I don't think the uncanny dodge description says anything about being feinted, as that is not a condition mentioned. And if the rule doesn't change it, you take the default condition-no dex.
 

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