wolfen said:
"Shadowy darkness" -- what kinda crap is that? At least I know what absolute darkness is. I don't think this helps anything but miniature play (ie, WOTC $$$). Why screw up my game for their profits?
Have you never been inside an alleyway? Shadowy darkness is just that, it partly conceals someone.
"Ok, so it's shadowy. Can I trip him?"
"Kinda...but it's dark."
"What, like I see a dark blob or can I make out his legs?"
"Hmm...kinda...but it sure is 'shadowy'"
Sure you can see his legs, but with the movement its a bit hard to make out, roll a miss change. Seems easy to me.
I think the change is neither good nor bad... but different. Its a mixed blessing, while you know longer have as much stealth, it makes it a heck of a lot easier to do stealthy things when you can actually see!! Recently we had an encounter with drow attacking a camp. They cast darkness all over the place, and then had a jolly good time fumbling over in their own darkness trying to kill us

Also, this change makes darkness a very interesting protection spell.
Fighter: "You have any fireballs left?"
Mage: "Yeah, a couple."
Fighter: "Cast darkness, I might have a little harder time with them, but somehow I don't think your fireballs will mind the darkness."
Fighter: "Damn, its an invisible rogue, he just got me in the back!!"
Mage: "I cast darkness"
Fighter: "What!! Now its harder for me to see!!"
Mage: "I know, but him too. And somehow I feel more comfortable in a situation where I get hit 20% less and turn a 10d6 attack into 1d6, but to each his own."