Vecna
First Post
Storm Raven said:
WotC hasn't avoided powerups, they are just making powerups that are different from the ones that were present before.
And the reason for this is...?

Wasn't 3.5 supposed to solve balancing problems?
Storm Raven said:
WotC hasn't avoided powerups, they are just making powerups that are different from the ones that were present before.
Numion said:I think it is just a case of players not wanting to give up any power they've gained. In only 5% of spells cast is there a difference between the old and new Spell Focuses. Hardly worth the debates its caused.
This same bitching would occur if Weapon Focus had been +2 and was now made to +1.
Numion said:
I think it is just a case of players not wanting to give up any power they've gained. In only 5% of spells cast is there a difference between the old and new Spell Focuses. Hardly worth the debates its caused.
This same bitching would occur if Weapon Focus had been +2 and was now made to +1.
(Psi)SeveredHead said:
This is a matter of opinion. IMO a wizard should take more than one spell to kill an opponent, otherwise they aren't spending resources. Hence the nerf.
I'm glad that WotC mostly had the nerve to steer away from power inflation in this revision. The splatbooks weren't a good sign of things to come, since they were rampant with small powerups - good that WotC cut back a little. [/B]
nikolai said:There are a whole range of feats which worked fine which have been damaged (Spell Focus).
Ranger REG said:
If you ask me, the Spell's base DC formula needed improvement. I didn't like the following:
DC = 10 + Spell Level + Key Ability Modifier.
I much prefer to add the Caster's Level, rather than the level of the spell, but that is just me. I dubbed it as "Base Magic Bonus."
Fighters got BAB equal to their own level for physical combat, why not Wizards (for magical combat)?
Sorry for rambling...
Wulf Ratbane said:I think perhaps the spell DC's were out of control, but there are other things to blame than Spell Focus. I'd point a finger first at Eagle's Splendor, Owl's Wisdom, and Fox's Cunning. I would NEVER allow a spellcaster to improve his own abilities with one of his own abilities.
Well, the effect of a l3 spell may remain the same -- damage, duration, even though modified by caster's level -- but the spellcaster should be able to cast them successfully, to be able to overwhelm the defenses of his opponents, i.e., saving throws.BryonD said:
At L10 a l3 spell should still SEEM like a l3 spell.