Simplicity
Explorer
I'm curious how many people HATE the ability that demons and devils have to summon more of their own species in to help fight PCs. This is a horrible ability... Here's why:
If the summon demon/devil fails, the players are going to wind up fighting an underpowered monster for that level (probably EL would be 1 less than a normal monster of the same CR... so -1 to EL). If the demon succeeds, then the EL instantly goes up by 2 (double the monsters, +2 to EL). Thus, depending on a single percentage roll, the EL gap between a demon/devil who succeeds or fails to summon allies is 3!!!
How can you possibly balance an encounter like this against your party?
Take the Pit Fiend example... CR 16. Suppose a 15th level party is facing this bad boy. Now the EL is either 15 or 18. In one case, the party walks over your evil monster and asks you to bring on 13 more so they can gain some levels. In the other case, they could very well lose some party members.
I think the ability would work so much better if they could summon only lesser demons/devils... It would also solve the question "Can a demon summon friends, and then have his friend summon friends?" You could even allow these sort of actions, perhaps.
Note that the Tactics section for the Pit Fiend has him summoning baatezu immediately. Whatever happened to "they only summon other demons/devils when their lives are in great danger..."?
So, personally, I hope they fix this annoyance of mine in 3.5e... Anybody else agree?
If the summon demon/devil fails, the players are going to wind up fighting an underpowered monster for that level (probably EL would be 1 less than a normal monster of the same CR... so -1 to EL). If the demon succeeds, then the EL instantly goes up by 2 (double the monsters, +2 to EL). Thus, depending on a single percentage roll, the EL gap between a demon/devil who succeeds or fails to summon allies is 3!!!
How can you possibly balance an encounter like this against your party?
Take the Pit Fiend example... CR 16. Suppose a 15th level party is facing this bad boy. Now the EL is either 15 or 18. In one case, the party walks over your evil monster and asks you to bring on 13 more so they can gain some levels. In the other case, they could very well lose some party members.
I think the ability would work so much better if they could summon only lesser demons/devils... It would also solve the question "Can a demon summon friends, and then have his friend summon friends?" You could even allow these sort of actions, perhaps.
Note that the Tactics section for the Pit Fiend has him summoning baatezu immediately. Whatever happened to "they only summon other demons/devils when their lives are in great danger..."?
So, personally, I hope they fix this annoyance of mine in 3.5e... Anybody else agree?