D&D 3E/3.5 [3.5e] Identifying poisons?

Kershek

Sci-Fi Newshound
Alchemy used to be the way to identify a poison. However, it's not listed under Craft (Alchemy). Is there another way?
 

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Wippit Guud

First Post
Well, Craft (poison) obviously

A druid could probably ID natural poisons with a knowledge(nature) check.

Anyone with poison use could probably know them automnatically.


Interesting side note, was this in 3.0?:
Additionally, a character who rolls a natural 1 on an attack roll with a poisoned weapon must make a DC 15 Reflex save or accidentally poison himself with the weapon.
 

Kershek

Sci-Fi Newshound
That's the problem. In 3.0 it was explicitly mentioned how you could identify poisons. Now, it's not even mentioned as far as I can see, nor the DC to do it.

On your side note, yes, that was in 3.0.

Edit: mistakenly said potions instead of poisons.
 
Last edited:

Wippit Guud

First Post
Well, if it follows the new method of identifying potions... all poisons of the same type are the same, so smell/taste/color... it's experience in the poison which identifies it.
 

Xael

First Post
Kershek said:
That's the problem. In 3.0 it was explicitly mentioned how you could identify potions. Now, it's not even mentioned as far as I can see, nor the DC to do it.

You now use spellcraft to identify potions.
 



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