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3 years after 3.0 - race/class combinations.

The first campaign I DMed I had someone play a half-orc paladin simply because he wanted someone completely against the norm. Not only was the half-orc a paladin, but he was an articulate, cultured, and refined individual.

Other than that I've had a human Ranger/Fighter, human Wizard/Rogue, and a couple non-standard races (hobgoblin fighter and aasimar paladin). Neither were really out of the ordinary, just not out of the PHB.
 

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How much more atypical can you get than seeing mostly humans in a party?!?! :D

In my old 1E and 2E games, there was 1 human in 5 - everyone else played elves, half-elves, dwarves, gnomes, and halflings.

My personal list of characters:

Halfling Druid
Dwarf Wizard
Half-Orc barbarian/cleric

But not much weirder than that. I play humans the majority of the time - by choice, because of the feats and skills.

In our games, I have seen:

Half-dragon monk
half-ogre fighter
half-drow rogue/ranger
full-on Orc Bard. NOT a pretty sight, but you'd BETTER tip his performance. :)
 

aasimar blackguard
centuar druid
githerai psiwarrior
edit: forgot all the half-dragon templates

and lycanthropes...

grell monk ;) for my homies...


i've seen quite a few nonstandards

but mostly i've seen power gamers going human with 1 lvl ranger 3 lvls rogue and then cleric or wizard
 
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The only really strange one I have is a Dwarf Fighter 8/Paladin 1/Dwarven Defender 8. He's only got a 9 Cha. Okay, Okay...so I took a level of paladin so I could get detect evil at will. Stupid me didn't think about the roleplaying implications. It seriously put a crimp in his love of barroom brawling. (But then being LG, he would go back and pay for all the damages feeling guilty.)
 

Lemmee think.

Elf monk in one game.

Dwarf sorcerer for a bit.

Other than that, things have been pretty straightforward. I still am not REAL comfortable with the idea of dwarf and halfling wizards. But after Hammer & Helm, I am warming up to the idea. Still make them rare in my game.
 

I don't even know what the 2e conventions were anymore (I never actually played 2e.) I'm sure we've done things that would make 2e grognards spew their Mountain Dew all over our character sheets, but we don't really think about it.
 

I guess any Half-orc and any monk or sorcerer would be defying 2nd edition standards. Hadn't really considered that. Any prestige class also would be out of the norm. Well, there were kits, which were equivalent, I suppose.

God, I can't believe I ever played 2nd edition and enjoyed it!
 

Psion said:
Other than that, things have been pretty straightforward. I still am not REAL comfortable with the idea of dwarf and halfling wizards. But after Hammer & Helm, I am warming up to the idea. Still make them rare in my game.

Ditto on that. H&H really opened my eyes on Dwarven spellcasting. There's some really good stuff in there. Before that I just wasn't sold on dwarven wizards/sorcerors.
 
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diaglo said:
aasimar blackguard
centuar druid
githerai psiwarrior
edit: forgot all the half-dragon templates

and lycanthropes...

grell monk ;) for my homies...


i've seen quite a few nonstandards

but mostly i've seen power gamers going human with 1 lvl ranger 3 lvls rogue and then cleric or wizard

Wow, that's very non-standard for OD&D ;)
 

Brother Shatterstone said:
I do allot of multiclass humans... that defies 2nd edition rules. :)

Ditto for my players. Other than that, no one in my group has tried anything unusual. Eight out of nine players run humans anyway. The dwarf is a fighter, so you can't get much more stereotypical there.
 

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