the dis advantage to roling is un lucky players.
When i started out we used roll 4d6 discard lowest do this 10 times, then chose beat 6
To create a heroic array
but scores woeld still be mostly luck
(some arrays i just rolled)
13 13 13 13 12 11
15 14 11 11 11 9
15 13 13 12 11 11
15 15 15 12 10 11
16 16 15 15 15 14
as you see if this where roled for players some might be happy others might not, so a point buy or simulr system that ruled out the luck facor is prefereble in my oppinion
When i started out we used roll 4d6 discard lowest do this 10 times, then chose beat 6
To create a heroic array
but scores woeld still be mostly luck
(some arrays i just rolled)
13 13 13 13 12 11
15 14 11 11 11 9
15 13 13 12 11 11
15 15 15 12 10 11
16 16 15 15 15 14
as you see if this where roled for players some might be happy others might not, so a point buy or simulr system that ruled out the luck facor is prefereble in my oppinion