40K d20


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Hmmm... interesting.

I've been a 40k player... no, addict... no, player... no (dammit, why am I buying Battlefleet Gothic again? GAH!).

Ahem. Excuse me.

So, I like the idea. The races and classes seem like a good start. But what I'm really interested in is how the heck do you handle a group in this game? How would you write a game? It's hard to see how a Nob, an Imperial Commisar and an Eldar Warlock might get thrown together, much less stay that way. Makes campaigns kinda tough.

Not to say that it can't be done, just that it'll be hard work. On the other hand, marines exploring a space hulk is basically a dungeon crawl and would be fun. Or a Necromunda based game, with the various gangs in one of those massive Hive cities.

And of course you could use the minis and rules from GW for combat - would suck in some of those GW players.

I'll keep checking it out. Good luck!
 

I'm also an old addict, er, player. I'd like to see this go forward, too.

That said, man, your webpage is rough on the eyes. But that's just my opinion.

I'll be checking in on this project from time to time!
 

I've only managed to give it a brief look, and me likes, but I did notice one thing: you list "Bonus Languages: Any", but don't qualify how many. You need to say something like "Any two" or "Any single" to clarify.
 

Personally, if I was going to run a game in the 40k universe, I would make the players Freebooters/Privateers/Pirates.. basically, this would allow them to be a fair few things.

I would probably make some things unavailable to the characters.. ie.. Space Marines.. well.. actaully.. there are some lost Chapters.. that aren't Chaos.. that might be able to be played.. I dunno..

But.. as freebooters.. there could be eldar..squats, orgyns, humans, orcs, etc in the same party. possibly. The 40k universe does not lend itself to cross race parties. A squad of Marines.. or a sept of eldar, etc could work easily as well... each of the races has enough diversity within the race that a party could have an interesting spread of differences.
 

A couple of months back, there wwas a similar thread, and there is a 40KD20 list (although it is fairly slow right now). I have run a 40K D20 campaign, using the characters as Rogue Traders, who do a lot of contract work for a Technoarchaelogist. They stumbled upon jokaero digital weapon and part of an STC, and in their journeys have been brought to the attention of a Noise Marine Aspiring Champion.

As for mechanics, I use the Judge Dredd system, the Realms of Chaos books (the original two), and all versions of 40K and various White Dwarf magazines. When the campaign is over, I would like to run a Chaos Warbands campaign in either fantasy or 40K.

hellbender
 

I think someone should create a section of the galaxy that is somehow set apart from the rest of the conflict. Within this section, the races are fighting a horrible evil (non-player) race such as the Tyrannids. They must band together or just get stomped into the dirt, because they can't get out for some reason. I would put a couple of human hive worlds around and the eldar with a nearby base. Others can expand on this, but it is just an idea to explain why everyone is working together.

mk
 

Your all going about this the wrong way. :D

Trying to intergrate Eldar, Orks, Squats (which are dead anyway) and Humans into the same group would not work.
Why? Because they all have differing values and ideals. AND because in the fluff, where the hell do you read about a ork and an eldar working together? No where! If you really want to work this whole 40kd20 business out, read Inquisitor. Inquisitor is the way to go with this whole project, not some half-arsed "throwing races together in a party" thing.

Instead, looking into the human background of the Imperium. Not everyone is a Space Marine or a guardsman supprisingly.

You have desperadoes, religious fanatics, darkly insane cultists, canabalistic worshippers of the Emperor, commissars, bioengineered warriors, arcoflaggelants, the list goes on!! and on!! and on!!

All of the above mentioned characters could be turned into classes. Of course, feats, stats and weapons would need rules, but hey, as long as its balanced and plays well, it's worth it! My mates and I are considering playing a hybrid version of D20 and Inquisitor. Using the 20d0 ruleset for not combat situations and the Inquisitor ruleset for combat. Don't know how it will work out, but there is only one way to find out...:cool:
 

And here I thought you were talking about 40,000 d20's, and was going to asking what super-uber-smack-down-combo-whamy you had in mind that would require that many d20's!
 
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Existence said:
Your all going about this the wrong way. :D

Trying to intergrate Eldar, Orks, Squats (which are dead anyway) and Humans into the same group would not work.
Why? Because they all have differing values and ideals. AND because in the fluff, where the hell do you read about a ork and an eldar working together? No where! If you really want to work this whole 40kd20 business out, read Inquisitor. Inquisitor is the way to go with this whole project, not some half-arsed "throwing races together in a party" thing.

Instead, looking into the human background of the Imperium. Not everyone is a Space Marine or a guardsman supprisingly.

You have desperadoes, religious fanatics, darkly insane cultists, canabalistic worshippers of the Emperor, commissars, bioengineered warriors, arcoflaggelants, the list goes on!! and on!! and on!!


The races were combined in the first edition, Rogue Trader, which was very much an rpg with figures. I read through Inquisitor and set it back on the shelf. Various races were Rogue Traders in the first edition, aligned against the darker factions (Chaos, genestealers, tyranids [whose miniatures there were what are now termagents] and the Slann.

So, it does work, and my players were all happy with it, to each their own campaign.

hellbender
 

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