Hi @all
Here's another topic for discussion:
I would like to have aging a more important role in the game. This was the case with older editions, where you could age because of a banshee's wail or some spell's effects. As it stands now (3.5), actual age has no effect at all with the exception of ability-score adjustments. I never had a player who grows beyond adult age and age/agind seems more or less useless under current rules.
so here is a proposal: instead of sacrificing XP to creatre magic items or spend them as part of a spell's component (if any), you age say 1 week per 1.000 XP (or part of) of the item creation process or due to spell-XP-component cost. other aging situations would be possible (especially if sacrificing "personality in form of XP).
second, you could have specific special abilities (advantages or disadvantages) as your charcater ages. Not only variant ability adjustments for races (each race ages differently), but also features such as Dwarf's skin turning the properties of sone (giving them a +1 DR at mature age, +2 Dr at old age and +4 at venerable age...)
What you think? What would you like to see them doing with Age/Aging in 4e?
Cheers
Beast
Here's another topic for discussion:
I would like to have aging a more important role in the game. This was the case with older editions, where you could age because of a banshee's wail or some spell's effects. As it stands now (3.5), actual age has no effect at all with the exception of ability-score adjustments. I never had a player who grows beyond adult age and age/agind seems more or less useless under current rules.
so here is a proposal: instead of sacrificing XP to creatre magic items or spend them as part of a spell's component (if any), you age say 1 week per 1.000 XP (or part of) of the item creation process or due to spell-XP-component cost. other aging situations would be possible (especially if sacrificing "personality in form of XP).
second, you could have specific special abilities (advantages or disadvantages) as your charcater ages. Not only variant ability adjustments for races (each race ages differently), but also features such as Dwarf's skin turning the properties of sone (giving them a +1 DR at mature age, +2 Dr at old age and +4 at venerable age...)
What you think? What would you like to see them doing with Age/Aging in 4e?
Cheers
Beast