D&D 4E 4E = BadWrongFun

Doug McCrae said:
Criticism of specific aspects of 4e is a good thing. Expressing opposition to the whole idea of 4e in this sub-forum is, in my view, not acceptable.
Okay, that makes sense. You've expressed yourself in a few different ways here that imply different things. This one is a good way of saying it.
 

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Shadeydm said:
Quote:
Originally Posted by Mallus
I see you know as much about art as you do about gaming.
As Doug McRae pointed out, that discussion wasn't even about 4E specifically. It actually was in reference to 3E.

I'm sure there are a few quotes that would support your position. Just as sure as there are many more, and many more vitriolic, posts decrying the very idea of 4E.
 

If someone steps up to support 3.5e then your all good. I wish I could do it. I have tons of home brewed 3.5 stuff i'd like to see published but due to no money and no way to make it look professional it wont be me. Unless you know someone out there is looking for a new mechanics person (wink wink) Im not much for fluff talent, but i can do mechanics.
 

I plan to support both 3.5 and 4E after 4E is released, at least at first. As time goes on, the market will dictate whether I continue to do so (ie, if sales of 3.5 stuff are good enough, I will continue to publish it).
 

Mouseferatu said:
I honestly don't remember seeing any truly rude posts made in the opposite direction. But please, point me to 'em. I'm honestly curious.

If you have search, check my history. I've probably come close to the line, I've been a little bit of a 4e vigilante, a little flame, a little reporting. Too much expired equine blunt trauma.
 

Andor said:
I've heard that in 4E Sockpuppets will be a PC race.
4th487k.jpg


ROCK!
 

Nebulous said:
I was about to say the same thing. There are probably 10 outstanding massive 3.5 adventures, many of which are epic 1-20 level behemoths that could take a year to play through. A dedicated group of 3.5 players wouldn't really be suffering from lack of content.

More than likely, they'll even catch wind of some 4e changes they feel like adapting to their game.

Heh - I JUST had a long e-mail exchange with one of my players on this very topic. He broke down to peer pressure and bought his own set of rulebooks just a few months back. His comment to me at the time was "as soon as I do this, they're going to announce Fourth Edition". Sure enough - a few months later and boom, 4e gets announced.

I told him not to worry. I have exactly zero intention of converting my current campaign to 4e. It was designed with a pseudo Adventure Path framework in mind and I know exactly what adventures I'm plugging into the next six levels of play. And once those are done, the campaign was going to be retired anyway.

And after that I was planning to start Age of Worms. And I'm still going to do that. And it's STILL going to be 3.5 (because I don't want to do the conversions). And when THAT'S done I still want to run Savage Tide. And I'm getting at least the first Pathfinder Adventure Path - which will also be 3.5e.

Don't get me wrong - I'm very interested in where they're going with the new edition. I'm liking a lot of what I hear and given the design staff involved I think it's going to turn out to be a good game. But I have a ton of 3e stuff that I still haven't had time to use yet, and I don't have the time or energy to do conversions to a new edition. (It's painful enough to migrate adventures from 3e to 3.5e and the changes between those two "editions" were minor). And conversions are never as easy as updating stats on monsters and NPCs - I did a "conversion" of Castle Amber and even though the stat conversion was relatively easy, some things had to be completely rethought out because the tactics of the two games are so different - I ended up changing some bits of the castle encounters radically because a straight-up conversion would have been either insta-death or a cakewalk. I imagine that, given what we've heard so far, the switch from 3e to 4e is going to be similar in that regard.

I'll probably end up buying the new core books when they come out (I'm a sucker for novelty in its myriad forms), and some things may wend their way into my games. But my players probably have a good 2-3 years of 3.5e stuff to play through, and they're just happy that I run games at all :) I'm far more likely to use this as an excuse to pick up used copies of 3.5e books that I didn't want to pay full price for when they make their way to the local Half Price Books.
 

I understand being excited. People like to try new things. I like the idea of things I didn't like in 3e (grappling, AoO) being fixed or removed. I'm excited, but I'm not ready to pronounce it the next best-thing-since-sliced-bread.

I understand not being excited. No more "official" support. The "having to rebuy all my stuff" argument, whether I agree with it or not. Lack of direct compatibility with 3.x. I agree with some, not with others, but I get it.

Really, though, all this is getting way out of hand. When we look at what we know to be fact with 4e, you could probably fit it comfortably on a single sheet of 8.5x11 paper. And we don't even have mechanics for any of that. If the core books total somewhere around 750 pages, we don't even "know" 1% of what's going on.
 

Greatwyrm said:
Really, though, all this is getting way out of hand. When we look at what we know to be fact with 4e, you could probably fit it comfortably on a single sheet of 8.5x11 paper. And we don't even have mechanics for any of that. If the core books total somewhere around 750 pages, we don't even "know" 1% of what's going on.

Exactly a more moderate approach by everyone would be great, but this is the internet so I am not holding my breath lol.
 

The thing about 4E that is the most fun is the fact that all the 4E naysaying is nearly identical to the naysaying that went on after the announcement of 3E.

It's a hoot, actually.
 

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